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October 16th, 2007, 07:54 PM
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General
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Join Date: Jun 2003
Location: az
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Re: The 6th Global
Quote:
Zaramis said:
I just had 6 globals in a game, too. Marignon vs Machaka, 1 vs 1.. I can attach a screenshot, but this guy already did, soo
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More screenshots are definitely welcome, but I'd consider this a minor bug compared to other game issues which are marked as RED within the bug thread.
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October 16th, 2007, 09:16 PM
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Colonel
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Re: The 6th Global
Quote:
NTJedi said:
Quote:
Zaramis said:
I just had 6 globals in a game, too. Marignon vs Machaka, 1 vs 1.. I can attach a screenshot, but this guy already did, soo
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More screenshots are definitely welcome, but I'd consider this a minor bug compared to other game issues which are marked as RED within the bug thread.
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This could have have huge consequences in the larger MP games...
Could someone confirm if the global limit is just complete busted in 3.10?
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October 16th, 2007, 09:34 PM
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Corporal
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Re: The 6th Global
Quote:
Velusion said:
Quote:
NTJedi said:
Quote:
Zaramis said:
I just had 6 globals in a game, too. Marignon vs Machaka, 1 vs 1.. I can attach a screenshot, but this guy already did, soo
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More screenshots are definitely welcome, but I'd consider this a minor bug compared to other game issues which are marked as RED within the bug thread.
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This could have have huge consequences in the larger MP games...
Could someone confirm if the global limit is just complete busted in 3.10?
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Hey, you know it's not
And I went for a test 2 hours ago casting all six globals in the screenshot (Focus & Riches last) and "Your global enchantment is dispelled blah blah...".
We need to find a stable way to reproduce the error
Quote:
Meglobob said:
Is this a bug of 3.10 or what? A very good bug if it is.
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haha, dream it 
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October 16th, 2007, 09:42 PM
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General
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Join Date: Jun 2003
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Re: The 6th Global
I think the rare chance of a 6th global is a new fun twist.
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October 16th, 2007, 10:57 PM
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Lieutenant General
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Re: The 6th Global
i think one of the globals has been dispelled or ended in some way, but remains on the list. i've seen that happen before.
globals are a very mysterious bunch. 
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October 16th, 2007, 11:19 PM
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Sergeant
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Re: The 6th Global
sounds like two were cast at the same time, right?
could the computer logic be:
if global cast..
see if 5 already
if so, remove one
add new global(s)
and somehow both globals go into the list, but only remove one?
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October 17th, 2007, 01:49 AM
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General
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Location: az
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Re: The 6th Global
I'm in a 3.10 game at this moment... 5 globals were active and at the start of the next turn 3 new globals were casted successfully. The end result was 5 active globals.
I'm not sure what combination provides 6 globals, but I'm sure some of the hardcore gamers are hunting for the secret combination.
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