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  #1  
Old October 16th, 2007, 09:34 PM

void void is offline
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Default Re: The 6th Global

Quote:
Velusion said:
Quote:
NTJedi said:
Quote:
Zaramis said:
I just had 6 globals in a game, too. Marignon vs Machaka, 1 vs 1.. I can attach a screenshot, but this guy already did, soo
More screenshots are definitely welcome, but I'd consider this a minor bug compared to other game issues which are marked as RED within the bug thread.
This could have have huge consequences in the larger MP games...

Could someone confirm if the global limit is just complete busted in 3.10?
Hey, you know it's not

And I went for a test 2 hours ago casting all six globals in the screenshot (Focus & Riches last) and "Your global enchantment is dispelled blah blah...".

We need to find a stable way to reproduce the error


Quote:
Meglobob said:
Is this a bug of 3.10 or what? A very good bug if it is.
haha, dream it
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  #2  
Old October 16th, 2007, 09:42 PM
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NTJedi NTJedi is offline
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Default Re: The 6th Global


I think the rare chance of a 6th global is a new fun twist.
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  #3  
Old October 16th, 2007, 10:57 PM
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Default Re: The 6th Global

i think one of the globals has been dispelled or ended in some way, but remains on the list. i've seen that happen before.
globals are a very mysterious bunch.
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Old October 16th, 2007, 11:19 PM
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Default Re: The 6th Global

sounds like two were cast at the same time, right?

could the computer logic be:

if global cast..
see if 5 already
if so, remove one
add new global(s)

and somehow both globals go into the list, but only remove one?
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  #5  
Old October 17th, 2007, 01:49 AM
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Default Re: The 6th Global


I'm in a 3.10 game at this moment... 5 globals were active and at the start of the next turn 3 new globals were casted successfully. The end result was 5 active globals.
I'm not sure what combination provides 6 globals, but I'm sure some of the hardcore gamers are hunting for the secret combination.
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