|
|
|
 |
|

October 17th, 2007, 01:38 PM
|
Corporal
|
|
Join Date: Sep 2006
Posts: 148
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Invisible Swarm 2 - recruiting
I'd like to jump in as well unless it's a 24 hour turnaround.
|

October 17th, 2007, 02:09 PM
|
Captain
|
|
Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Invisible Swarm 2 - recruiting
Oh, I forgot to mention the host time.. Yes, I was thinking it would be 24h turnaround time, at least for the first 20 turns or so. After that, we can set it to 48-h. And generally, if you haven't ever staled before, I will give extra time by re-setting the clock if someone is in danger of staling. But the second time, I'll probably just let the person stale.
|

October 17th, 2007, 04:13 PM
|
 |
Major General
|
|
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
|
|
Re: Invisible Swarm 2 - recruiting
I will give Abysia a go.
|

October 17th, 2007, 04:50 PM
|
 |
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: Invisible Swarm 2 - recruiting
I vote for Pasha's 3 lake map.
|

October 17th, 2007, 06:19 PM
|
Second Lieutenant
|
|
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: Invisible Swarm 2 - recruiting
Well if there's still room, I would like to try my hand at playing R'lyeh.
|

October 17th, 2007, 06:59 PM
|
Captain
|
|
Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Invisible Swarm 2 - recruiting
Yes, you are welcome in, IndyPendant, but I think that is all the room we have! I will still allow Jeffr in if he wants in, but besides that we are closed.
If we decide to play a larger (140-150 province) map, we could easily open it up again for another person or two, but if we're going to do a smaller (100-110 province) map, we had best cap it here.
I count one vote for the 3-Lake map, any other votes?
|

October 17th, 2007, 07:08 PM
|
 |
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: Invisible Swarm 2 - recruiting
yah i'd be happy to try that 
|

October 17th, 2007, 09:40 PM
|
Second Lieutenant
|
|
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: Invisible Swarm 2 - recruiting
Hmm...the Three Lakes map does look neat, but I see a few difficulties using it in this game:
1) There are 9, maybe 10 players. The map has 104 provinces, which means we will have only 10.4-11.5 provinces per player. That will make for a *brutally* vicious game, particularly under difficult research.
2) The mountains and border mountains are clustered together, which reduces suitable starting points even further. I suspect fair placement will be difficult to implement for this map.
3) This is a preference thing; some players may call this an *advantage*. ; ) --There are zero choke points on this map. There are also few plains.
Note that I'm not saying 'no'. Just pointing out potential issues with the 3-Lake map, in this game.
I suggest the wraparound Silent Seas map.
--No, I'm kidding. : )
If we wanted large expansion room (which could fit the difficult-research theme), we could go Cradle. Or we could use Cradle and invite one or two more players.
Otherwise, of the maps I am aware of, I would probably prefer the Desert Eye over Three Lakes. That isn't a strong preference though, and I will play in either happily.
|

October 17th, 2007, 09:45 PM
|
 |
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: Invisible Swarm 2 - recruiting
yah that's a bit small - especially with difficult research.
|

October 30th, 2007, 01:47 AM
|
Second Lieutenant
|
|
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: Invisible Swarm 2 - recruiting
Hrm. This is the first MP network game (any game, not just Dom3) I've ever played, so please forgive my ignorance.
According to the manual, I click "Network", enter the IP, then the Port, then select my nation, and then I "can upload or create my pretender".
However, as soon as I select R'lyeh, it says "Your god is now in control of R'lyeh." --I never had the option of selecting/creating a Pretender. I do have one (and only one) MA R'lyeh Pretender saved in my 'newlords' folder...can I assume that the game has auto-selected that Pretender for me...?
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|