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  #1  
Old October 17th, 2007, 03:16 PM
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Burnsaber Burnsaber is offline
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Default Re: Version 0.2

Quote:
Endoperez said:
Baa'lah of Pawn (www.pawn.se)

EDIT:
Now that I've posted my suggestion, I'll fill in the details.

Pawn is a webcomic drawn by a Swedish artist by the name of Fredrik K. T. Andersson. He's an awesome drawer and is one of the reasons I want to learn arts - I want to be able to create stories like he does in his pictures. Any way, Baalah would be a female demon that has two forms; a size 2 one and identical, much larger form. Neither form is winged. Size 2 form would probably be stealthy and seducer. Also, both forms should be male. She can only seduce women, and be seduced by women.
I knew that I might end with something obscure, but there was a *no way* to see this coming. I was actually familiar with Frederick's works beforehand, I have skimmed through his archives in Elfwood. I like his works (especially the humoreous ones, the 'daddy' ones are just way too good).

Now I just need to figure out a way to strike her into the backstory of the nation. Summoning spell gone awry? Hmm.. you're given me much to ponder.. (don't worry, I like challenges). I'll start working on her once I have made all other units in the nation. (I still have: Cutthroat, Villain, Fisherman, Minion, Manifest and Librarian to make)
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  #2  
Old October 17th, 2007, 04:02 PM
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Default Re: Version 0.2

A shapechanging human would work, for the most part. The comic hasn't really come to the revelation part yet. A half-demon would also work, if we handwave certain problem with the comic's two characters...
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  #3  
Old October 21st, 2007, 08:03 AM
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Default Re: Version 0.2

Edited for great justice!
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  #4  
Old October 31st, 2007, 04:41 PM
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Default Re: Version 0.4

The mageupdate that is 0.4 is here. All recruitable units have now graphics! I also added a new combat spell for Preacher and Watchmen to use.

I also added a new hero. Only two more to go! I know that llamabeast just posted his Khemri-mod, but I'll try to hang on as I can. Perhaps a small tease will work for luring players?

Here is a screenshot of the new hero (he won't come with experience, he just fought a battle before taking that pic)
http://xs220.xs.to/xs220/07443/Joe.png
Then I sended him alone to a independent province. This is the result:
http://xs220.xs.to/xs220/07443/Joevstheworld.png

I hope that I managed to arouse your curiosity..
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  #5  
Old October 31st, 2007, 04:44 PM

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Default Re: Version 0.4

Heh. Joe the Tanner is called Wonde ^^.
Second form or something?
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  #6  
Old October 31st, 2007, 05:10 PM
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Default Re: Version 0.4

Heh. It's like the time I cast Enslave Mind on Thuella the Air Queen and she came back from a Gift of Reason with some generic commander's name. A good blow to the head will do strange things.
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  #7  
Old October 31st, 2007, 05:19 PM
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Default Re: Version 0.4

Quote:
Shovah32 said:
Heh. Joe the Tanner is called Wonde ^^.
Second form or something?
Oh.. Durr.. I took pic of the wrong guy! I have several of these lying around in my test game. (made them recruitable to test them out), that one was recruited before I haxed him to always be named Joe.

Proof:
http://xs220.xs.to/xs220/07443/TherealJoe.png
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  #8  
Old October 31st, 2007, 05:51 PM

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Default Re: Version 0.4

Wonde is superior to Joe! o_o

Even without the experience Wonde seems to have 1 more hit point, 1 more defence and 2 less encumberance.
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  #9  
Old November 4th, 2007, 01:36 PM

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Default Re: Version 0.4

Just thought I'd let everyone know that I gave this a look today and came away with a very good first impression. I'll certainly be playing with this mod a bit in the future and I hope Burnsaber keeps working on it, with feedback of course ;]
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  #10  
Old November 7th, 2007, 04:50 AM
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Default Re: Version 0.4

Quote:
Sombre said:
Just thought I'd let everyone know that I gave this a look today and came away with a very good first impression. I'll certainly be playing with this mod a bit in the future and I hope Burnsaber keeps working on it, with feedback of course ;]
Thank you very much for your kind words, Sombre.

Version 0.5 is up!
Changes include:
- Toned down the gifted
- Other balance fixes
- Added 9 national spells
- 5 new pretender choices, 1 national unique
- improved grammar and spelling
- Added hero: Captain Alugra

I went through the descriptions 3 times and put them through a manual spelling fix. Unfortunately I haven't actually studied correct english in a while, so internet has managed to corrupt my english quite well. If there are any more spelling/grammar errors, the odds are that I don't even realize them as mistakes. If you would be kind enough to point any spelling/grammar errors in the mod, I'll fix them for the next version.

Yes, you read that last paragraph right. I'm asking you to be a Grammar Nazi.

Some of you might be thinking that having 6 national personal buff spells is a bit excessive, but I really want to encourage to use the Manifests and trained gifted as thugs instead of battlemages. Superheroism is all about smashing face, not throwing fireballs around.

If someone would be kind of to tell me why the forum isn't showing my awesome nation preview pick in the first post, that'd be super. (problem fixed, thanks to Sombre)
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See this thread for the latest info concerning my mods.
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