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  #1  
Old October 17th, 2007, 04:41 PM

Aezeal Aezeal is offline
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Default Re: mod help

ok thanks for that.. is that also true for known feature commands?

and can you help me with the question above? how I get those races to work apar from the quotes around the god number? I can't find how I should do that in the files
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  #2  
Old October 17th, 2007, 06:02 PM
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Default Re: mod help

If the Church, King and the City Guard aren't available (i.e. in another era), you can't choose them and can't be given them as a nation.

Are you sure you started as that nation, not as another nation in their capital? That is, is province 58 marked as #nostart?
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Old October 17th, 2007, 06:10 PM

Aezeal Aezeal is offline
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Default Re: mod help

yes I think all province within the wall where marked nostart with the map editor (I must say.. I don't see that actual command anywhere how does the mapeditor use it?)

So basicly (as I asked in another thread) I MUST use the era those 3 nations I use as church king and cityguard are in? Could I place them in ALL era's then?

PS while checking on this I see a option for water races.. I guess I could disable them with a DM file with era 0 instead of enabling all other races right?
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
  #4  
Old October 17th, 2007, 06:32 PM
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Default Re: mod help

You could put all nations you want to allow in one era, or disallow the nations you don't want to be used. #era 0 all water nations, and the three special nations - that should work.
  #5  
Old October 17th, 2007, 06:38 PM

Aezeal Aezeal is offline
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Default Re: mod help

ah if I era 0 them that won't give a problem??

I feared that would give new errors because they wouldn't be allowed
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
  #6  
Old October 17th, 2007, 06:48 PM
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Default Re: mod help

I haven't actually tested that, but eras 1, 2 and 3 can coexist. If era 0 is identical, just left without a nation selection screen, it works fine.
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Old October 17th, 2007, 06:52 PM

Aezeal Aezeal is offline
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Default Re: mod help

yes it seems to work indeed becuase I started (no tried to start a few games and the error that should give didnt'pop up (others did though)

could you please help me in my "city based map" thread?
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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