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  #1  
Old October 18th, 2007, 06:15 AM
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Default Re: New Mod: Insectoids

[quote]
Amos said:
If only the Queen is capable of construction of temples (and thats the only building where we have any choice) then the Female cant bless in battle.
[quote]


This is a bit of a long shot, but coudn't you make a national bless spell that uses the "normal" magic paths? Like Nature/Astral or something. Indie priests still would pose a problem though, being able to build temples. Damn buggers..
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  #2  
Old October 18th, 2007, 06:56 AM
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Default Re: New Mod: Insectoids

Quote:
This is a bit of a long shot, but coudn't you make a national bless spell that uses the "normal" magic paths? Like Nature/Astral or something. Indie priests still would pose a problem though, being able to build temples. Damn buggers..
This is possible, but, as you correctly pointed out, there are very cheap indy priests.
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  #3  
Old October 18th, 2007, 09:40 AM
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Default Re: New Mod: Insectoids

Version 0.11

Changed local defense. Added a weak new human leader & unit to act as local defense instead of insects.
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  #4  
Old January 29th, 2008, 12:02 PM
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Default Re: New Mod: Insectoids

Version 0.12

Changed most #blind to #darkvision.
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Old February 16th, 2008, 10:32 AM
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Default Re: New Mod: Insectoids

All immobile units had their defense reduced to 0.
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  #6  
Old May 19th, 2008, 01:49 AM

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Default Re: New Mod: Insectoids

I have played this mod and it is a blood hunting nation that uses blood slaves instead of gold to "Buy" units. Normally I would use a positive growth scale to produce more population to harvest.

Where do you get the blood slaves from when the population is wiped out? With Ashen Empire a death scale is obvious, but here it is not. Do you get more insects for free when the population dies?

It took me several turns to get this nation going, but then it had swarms that were starving in low population areas. This nation rolled over other nations with their swarms of insects, but I needed some construction stuff to keep the hordes fed.

Tunneling helped with moving nested queens, and the nesting concept was an interesting and thematic twist.

Normally nations in the early era get 6 gems per turn, but this nation gets none (I was expecting 6 free blood slaves every month but it probably doesn't make a difference.
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Old May 19th, 2008, 04:36 PM
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Default Re: New Mod: Insectoids

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Do you get more insects for free when the population dies?

The higher your dominion the more insects you get in the province.
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