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  #1  
Old October 18th, 2007, 08:09 AM

llamabeast llamabeast is offline
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Default Re: Delay in hosting

Yes, sorry about that, it's a "bug". If you give two changes at once it only uses the last one. I actually designed it so that you could override a change by giving a different change immediately after, but now that seems like a stupid design. I'll change it at some point.

Edit: Added to my "to do" list for the server.
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  #2  
Old October 18th, 2007, 08:35 AM

Valerius Valerius is offline
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Default Re: Delay in hosting

Thanks, llamabeast.
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  #3  
Old October 21st, 2007, 08:10 AM
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Burnsaber Burnsaber is offline
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Default Re: Delay in hosting

Well, I was defeated. World will never know the glorious benefits of a spider culture.

Well played Abyssia. I lost to a better player.
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Old October 21st, 2007, 08:10 PM

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Default Proposal for Winner

I propose we all choose to declare Abysia the winner of this game. I have no desire to fight him since he has been a staunch ally against Pythium. Machaka was the most likely nation to kill him because of similar research skills. He played very well.

What does everyone think?

BTW Burnsber, I thought you plated very well. I could never break through your main forces.
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  #5  
Old October 21st, 2007, 09:36 PM

Valerius Valerius is offline
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Default Re: Proposal for Winner

Burnsaber, it was a lot of fun battling it out with you. I actually think you played a better game. When you defeated Pangaea and had three globals in place I was really worried. My advantages were an excellent ally and absurdly good luck (your king of banefires being sent to inferno when he should have destroyed my army is just one example; better examples are having indie enchantresses, crystal mages, illusionists and, of course, trogs and more trogs).

If we do call it a game I'd be interested in everyone's impressions of their nations, since this is a newbie game. Was your nation fun to play? Did you discover anything surprising/interesting about them?
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  #6  
Old October 21st, 2007, 11:44 PM
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Default Re: Proposal for Winner

If people want to call it that's ok with me. I'm essentially a minor power now although I was able to weather the assault of Tien Chi thanks to my statues and the shields of my main infantry. I have been busy making Iron Dragons and sacred statues at home, but it looks to be too little too late.

Maybe I'm insane, but I actually like MA Agartha. It has some issues (old age problems with it's good casters, short swords as the infantry's only weapon, and no missle troops for examples), but I'm a fan of the nation's concept through the ages.

Good game all.
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  #7  
Old October 22nd, 2007, 12:39 AM

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Default Re: Proposal for Winner

Pythium is extremely powerful if played correctly- I'd say that they should only be stoppable by a bless rush early on, at most. I didn't play their late game well enough, though, so I got clobbered. I also wound up wasting a very, very powerful random I got- S5, by misapplying a spell and causing him to drown- thereby also wasting almost a hundred gems.

Tips: Use gems more wisely.
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  #8  
Old October 22nd, 2007, 03:48 AM
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Default Re: Proposal for Winner

Quote:
Valerius said:
Burnsaber, it was a lot of fun battling it out with you. I actually think you played a better game. When you defeated Pangaea and had three globals in place I was really worried. My advantages were an excellent ally and absurdly good luck (your king of banefires being sent to inferno when he should have destroyed my army is just one example; better examples are having indie enchantresses, crystal mages, illusionists and, of course, trogs and more trogs).

If we do call it a game I'd be interested in everyone's impressions of their nations, since this is a newbie game. Was your nation fun to play? Did you discover anything surprising/interesting about them?
Well, yeah, those Trogs and illusionist's helped you a lot. But I kinda nuked myself by taking F9N6 pretender. So he was good in paths I already have, what was I thinking? A bless strat with capitol only sacreds? Sure the bless was cheap, but you really can't expect to win a game on 200+ province map with cap-only sacreds.

Having no astral surely sucked. You just were able to nuke all my provinces with teleporting horrors while my guys were knee-deep in some swamps and forests. Just too damn slow, Johnny, just too damn slow. I also consistedly forgot that you have acceess to mass flight and Army of Lead. I lost lots of troops for naught when I sended them to fights they coudn't win.

It's really a shame that you found those Trogs. My Banefire Archers would have just *nuked* your "I'm 35 and dying to old age"- infantry.

About my nation, I think that Machaka is very solid. Black Sorceres are just awesome and your regular sorceres aren't that bad, hoplites are solid meat shields. The lack of Astral magic is probably the biggest weakness.
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  #9  
Old October 22nd, 2007, 04:56 AM

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Default Re: Proposal for Winner

yeah, I'm ok with calling it as well. I'm pretty sure that both Abyssia and Oceania could wipe the floor with me at this point. Definitely a fun game for my first time playing MP.
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