.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old October 20th, 2007, 07:06 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Strange battle results

Quote:
Falkor said:
Shovah, the commander was at full health and without any sign of harm at the end of the "movie". I know the lasting effects like poison, fire etc. can kill a unit after the battle is already won, but you could observe that.

Nevertheless, if Jazzepi is right then the battle had different course than shown in the replay.
It's true, I've played many games of Dominions_3 and have had different battle results in my favor and others go against me. I estimate one out of 500 battles have mixed results. Anytime a battle shows my commander/mage die yet the end result has him alive I figure my commander/mage faked his death on the battlefield and fooled the enemy. Anytime a battle shows my commander/mage survive yet the end result has him dead I figure my commander/mage either had a heart-attack, committed suicide from the stress/horror of war or deserted my cause for godhood.

In any case, it happens so rarely I've never made a big deal about this minor calculation bug. Dominions_3 does have some major bugs(RED) which hopefully get addressed in upcoming patches for our community.
__________________
There can be only one.
Reply With Quote
  #2  
Old October 21st, 2007, 08:56 AM

Folket Folket is offline
Major
 
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
Folket is on a distinguished road
Default Re: Strange battle results

If the turn was compiled with version 3.08 and then looked at in version 3.10 that could explain why there is a missmatch. Or any other otehr versions. It could also be that a mod was used but the mod file on your computer is different from the mod file on the host computer.
Reply With Quote
  #3  
Old October 21st, 2007, 04:03 PM
Falkor's Avatar

Falkor Falkor is offline
Sergeant
 
Join Date: Oct 2007
Location: Magdeburg, Germany
Posts: 235
Thanks: 13
Thanked 3 Times in 3 Posts
Falkor is on a distinguished road
Default Re: Strange battle results

Quote:
Folket said:
If the turn was compiled with version 3.08 and then looked at in version 3.10 that could explain why there is a missmatch. Or any other otehr versions. It could also be that a mod was used but the mod file on your computer is different from the mod file on the host computer.
The version is 3.10 from the start of the game, but mods are older. Can a mod influence the game that way?
Reply With Quote
  #4  
Old October 22nd, 2007, 08:34 AM
Edratman's Avatar

Edratman Edratman is offline
First Lieutenant
 
Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
Edratman is on a distinguished road
Default Re: Strange battle results

I've noticed that I am more likely to lose a commander inexplicably if both sides are attacking and the battle takes place in my province. The other times may well be when both sides are attacking and my troops moved first, but there is no way to tell that. I don't think I have ever seen an unexplained commander loss against an indy.
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:36 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.