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October 21st, 2007, 12:22 PM
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Sergeant
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Join Date: Jan 2007
Location: Poznań, Poland
Posts: 340
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Re: Skaven Nation. Warhammer based.
Wouldn't it be more thematic for boneripper to be unique non-commander (assuming that can be modded), so he would indeed be only used as (Thanquol's) bodyguard?
Unique so there can be only one, would propably need recuperation to avoid collecting afflictions (though i think recuperation for all Rat Ogres might be thematic too).
What kind of paths will Vermin Lord have? (assuming it will be non-unique high level summon, right?)
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October 21st, 2007, 01:00 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: Skaven Nation. Warhammer based.
He is unique and is a non-commander. That's basically what I was just talking about. If you try to summon allies more than one, the one you have vanishes and reappears where thanquol is. You don't /have/ to use him with thanquol, he can go off with another commander, or be GOR'd or something, but I like to use them together.
Vermin Lords will probably be death, astral, earth. They will obviously have pretty amazing stats, being one of the most powerful things in warhammer. I haven't really started work on them yet.
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October 22nd, 2007, 02:25 PM
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BANNED USER
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Join Date: Feb 2007
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Skaven updated to 0.7
The update is here. I didn't finish the boneripper graphic, so he looks a bit crummy, but you get the idea. Go download it in the first post of the thread, as usual.
I will upload a pic here to link to in the first post, providing a preview of all the graphics. Note the new heroes.
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October 22nd, 2007, 03:44 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
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Re: Skaven updated to 0.7
Awesome, Sombre! Perhaps soon we will have enough nations for a 2-on-2 Warhammer mod game. Perhaps Sylvania and Teutanian would be good opponents for the rats and ogres.
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October 28th, 2007, 05:30 PM
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Corporal
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Join Date: Dec 2006
Location: My Own Reality
Posts: 64
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Re: Skaven updated to 0.7
Excellent update Sombre! I was lucky to get Thanqual early in a large SP game (400+ provinces) and he is proving to be as deadly and hard to kill for the opponents as I would expect him to be. Having Boneripper close by doesnt hurt either :-) I also got Plague Lord Skrolk but havent done much with him atm. Wanted to get more construction research done first so he has a few items to beef him up.
I found what I assume is a bug. When I get special characters their actual names arent what they should be. For example, Thanqual in my game is actually called Raddit.
I decided to play the Skaven with a N9 bless and its working good except for the occasional Gray Seer who gets angry and runs in to hit folks with his staff and quickly dies in the ensuing melee :-)
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October 31st, 2007, 12:08 PM
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Sergeant
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Join Date: Mar 2005
Location: France (Paris)
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Re: Skaven updated to 0.7
Excellent update !
But I'm still novice with Skaven.
What sort of Dominion / Bless do you suggest ?
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October 31st, 2007, 04:04 PM
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Corporal
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Join Date: Jun 2006
Posts: 199
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Re: Skaven updated to 0.7
Quote:
mathusalem said:
Excellent update !
But I'm still novice with Skaven.
What sort of Dominion / Bless do you suggest ?
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Know your not talking to me but thought id give my 2 cents anyhow
I've never really bothered with a Bless for em its a pain to set up so you blessed units dont kill all the others by the boatload and such.. I go for good scales and A rainbow pretender.. Your Skyre Warlocks make some very nice battle mages after a bit of research.. If you can survive the early game without falling to far behind your looking good..
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November 11th, 2007, 06:04 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Re: Skaven updated to 0.7
Quick comment: Chieftan is spelt Chieftain.
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December 1st, 2007, 04:00 PM
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Corporal
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Join Date: Dec 2006
Location: My Own Reality
Posts: 64
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Re: Skaven updated to 0.7
Shameless bump for my favorite mod nation atm....Looking forward to the Verminlord, a new pretender or two and the additional hero.
Enjoy the holidays Sombre and thanks again for an awsome nation that captures the feel of the Skaven in the WH world very very well :-)
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