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  #1  
Old October 23rd, 2007, 04:23 PM
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Fingers Fingers is offline
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Default Re: minor bug in 1.22 patch

Thanks, I'll make a note of this in case we ever release another patch.
  #2  
Old October 23rd, 2007, 08:14 PM

sgqwonkian sgqwonkian is offline
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Default Re: minor bug in 1.22 patch

Quote:
Fingers said:
Thanks, I'll make a note of this in case we ever release another patch.
Oh, please don't say it that way. When you say "in case we ever" little zorglings cry. (Zorglings, not Zerglings. And I might cry, too) Please instead say "when we inevitably release another patch with additional new content for this, the greatest computer game of all time". Okay?
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  #3  
Old October 24th, 2007, 02:26 AM

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Default Re: minor bug in 1.22 patch

I agree with Sgqwonkian. The Bottomless Chasms of Muul are just crying out to be used (like the Brood Towers earlier).
  #4  
Old October 29th, 2007, 07:07 PM
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Default Re: minor bug in 1.22 patch

How about "Unusual Universes: Returning Again to Infinite Space "?

'Explore as much of the universe as you can, in an hour or more.'


I'd even pay (a little) for a version 2.0 update with more stuff to find in it.
  #5  
Old October 29th, 2007, 07:15 PM

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Default Re: minor bug in 1.22 patch

I'd buy a sequel and would pay for a 2.0 with more stuff, too.
  #6  
Old October 30th, 2007, 12:51 PM

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Default Re: minor bug in 1.22 patch

Here, here! Officially seconded (or thirded, fiRsted or fourthed, depending on how you interpret the point of various posts above)

I'd gladly pay another $10 to $25 for a backwards compatible 2.0 with extra content and more modding flexibility. I drop that kind of money at the movies every couple of months for something that only keeps me busy for a few hours. Weird Worlds has been very cost-effective for my entertainment budget.

Honestly, I'd pay for a sequel too, but I'd be A LOT happier if all my existing mods could be used with little or no required conversion.
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  #7  
Old November 4th, 2007, 09:59 PM

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Default Re: minor bug in 1.22 patch

I rarely buy (or play) any games, but I bought this title on the recommendations of some of my non-gaming friends online. One of the best purchases I've made. Part board game, part space shooter.

I'd pay again for more of the same.

I don't know anything about Shrapnel Games, but despite the date of the title, it still could gain quite a lot of traction if promoted/sold in the right way. (At the very least, I think it'd make an awesome title to see bundled with PCs.)
 

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