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Old October 25th, 2007, 09:48 AM

RobO RobO is offline
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Default Re: Can I queue orders for future turns?

Well, there are ways around that - e.g. requiring the player to select a destination for each move (using Alt+Click or something like that). Ofc. you should only be able to do this through friendly provinces. And resetting the move if an intermediate destination changes hands, or if the unit enters combat, is fine with me (or keep it simple and let the player deal with that). This should remove the need for coding a pathfinding algorithm.

I just want to have the game remember the destination of each unit that has a way to go for me.
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