.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old March 10th, 2002, 09:22 AM

Rlaney Rlaney is offline
Private
 
Join Date: Jan 2002
Location: Kansas
Posts: 44
Thanks: 0
Thanked 0 Times in 0 Posts
Rlaney is on a distinguished road
Default Re: Things that could be...

heres the first try...

Ability 1 Type := Phased Shield Generation
Ability 1 Descr := Generates 1000 pts of phased shielding for the planet during combat.
Ability 1 Val 1 := 1000
Ability 1 Val 2 := 0
Ability 2 Type := Combat To Hit Defense Plus
Ability 2 Descr := Planetary Defenses give a 1% chance to stop incoming weapons completely.
Ability 2 Val 1 := 1
Ability 2 Val 2 := 0


This would be a level 1 facility. 2000 and 2% for level 2 etc.. Better infrastructure on a planet would mean more defenses. A planet with 5 level one structures would have 5000 shield points. I really can't thank you enough Pheonix. The simplest solution and it never even crossed my mind.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:56 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.