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October 27th, 2007, 12:09 AM
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General
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Join Date: Jun 2003
Location: az
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Re: Experience problem?
Quote:
Loren said:
I was looking in the hall of fame. The #1 and #2 in number of kills--with thousands of kills each--have about 50 experience!
Neither unit has ever been in combat, they have been casting nukes. Why does Flames from the Sky give me kills but not experience from those kills?
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Flames from the Sky is a spell which brings no danger the mage unless a fire/ice dome exists. There's no reason for a mage to suddenly become as experienced as a veteran mage which has spent all his time fighting in battles.
___ Look at it from this angle: ___
Would a diplomatic official suddenly gain experience after pressing a nuke button which killed 200,000 individuals? Obviously a veteran soldier would remain more experienced.
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October 27th, 2007, 12:23 AM
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Second Lieutenant
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Re: Experience problem?
However these high level overland spells are very difficult to cast and involves very complex procedure and difficult rituals as well as taking a full month to complete. I think a magician should learn a lot from casting these spells. These are not the spells you can cast in just 60 seconds, after all.
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October 27th, 2007, 01:02 AM
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Re: Experience problem?
Quote:
konming said:
These are not the spells you can cast in just 60 seconds, after all.
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I don't see anything within the spell descriptions saying some spells take longer to cast than others. You are making assumptions.
Just because a higher level mage is required to cast a spell doesn't mean it takes longer.
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October 27th, 2007, 04:45 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Experience problem?
Quote:
NTJedi said:
Quote:
konming said:
These are not the spells you can cast in just 60 seconds, after all.
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I don't see anything within the spell descriptions saying some spells take longer to cast than others. You are making assumptions.
Just because a higher level mage is required to cast a spell doesn't mean it takes longer.
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IIRC according to the manual, ritual spells take too long to cast to be usable in combat and there have been references to requiring most of the month (given that 1 turn = 1 month), so konmig's premises are actually more solid than yours in this case.
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October 27th, 2007, 05:37 AM
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National Security Advisor
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Re: Experience problem?
But by that logic, summoning Elemental Royalty should give experience, or casting any rituals at all.
"You cast Dome of Air! Congratulations!You have gained a level! You have gained a level! You get +2 attack, defence, precision and morale!"
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October 27th, 2007, 05:50 AM
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Major General
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Join Date: Nov 2000
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Re: Experience problem?
1. go to store
2. buy lantern
3. level Angband/Mordor by casting "Flames from the Sky" seven times
.. oops, wrong game 
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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October 27th, 2007, 11:03 AM
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General
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Join Date: Jun 2003
Location: az
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Re: Experience problem?
Quote:
Edi said:
Quote:
NTJedi said:
Quote:
konming said:
These are not the spells you can cast in just 60 seconds, after all.
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I don't see anything within the spell descriptions saying some spells take longer to cast than others. You are making assumptions.
Just because a higher level mage is required to cast a spell doesn't mean it takes longer.
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IIRC according to the manual, ritual spells take too long to cast to be usable in combat and there have been references to requiring most of the month (given that 1 turn = 1 month), so konmig's premises are actually more solid than yours in this case.
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My point was there's no indication if a spell such as searching for a magic site requires more time compared with flames from the sky. Compare rituals with rituals next time. I'm not sure why you'd think Illwinter made a mistake here.
As Endoperez mentions a good example.
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October 27th, 2007, 12:16 PM
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General
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Re: Experience problem?
On the other hand: "You've slain 200 hundred troops in close combat! Congratulations! You have gained a level! You have gained a level! You get +2 research."
make no sense either.
It's a simplification for game purposes. Looking for a realistic rationale makes little sense.
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