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October 30th, 2007, 03:02 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Imagemod Component Pack update
Compressing component family data into formulas intelligently would be rather tricky.. If all increases are exactly linear by tech level, it might be possible. Anything more interesting would be rather difficult to guess how to formulate in an automated fashion.
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October 30th, 2007, 10:42 PM
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National Security Advisor
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Re: Imagemod Component Pack update
I meant the AI files, mostly.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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October 31st, 2007, 12:09 AM
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Corporal
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Re: Imagemod Component Pack update
Just a note, my mirrors are down indefinitely. So any downloads will fail... 
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-Åđmîŕāl Māŕţîń
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November 2nd, 2007, 12:20 PM
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Captain
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Re: Imagemod Component Pack update
2 questions:
1- is there any work on adding more research pics?
2- anyone know where i can find existing research pics? I've looked in the pic folder but cannot find them anywhere.
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Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
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November 2nd, 2007, 08:55 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Imagemod Component Pack update
Research pics? You are thinking of SE4, or SE5? SE5 has tech area icons in Pictures\UI\Bmp_TechIcons.bmp. SE4, which this thread is primarily about, has no such beast.
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November 16th, 2007, 02:15 PM
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Sergeant
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Location: Kingston, Ontario
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Re: Imagemod Component Pack update
there is a problem unRARing Stellar2 and Effects4 can you redo them please
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November 16th, 2007, 02:26 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Imagemod Component Pack update
They seem to extract fine for me. What problem are you experiencing, specifically?
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November 16th, 2007, 02:54 PM
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Sergeant
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Join Date: Oct 2006
Location: Kingston, Ontario
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Re: Imagemod Component Pack update
ok ok after I updated my WinRaR they work fine (don't say it) 
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