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  #1  
Old November 2nd, 2007, 08:59 PM

llamabeast llamabeast is offline
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Default Re: Tomb Kings Pretenders

Okay Reverend, I've just uploaded the new version with the national pretenders. Let me know if you want to use one of them, otherwise I will probably strip them from the compiled mod for this game.

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This is an awesome looking mod, btw!
Thanks!
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  #2  
Old November 2nd, 2007, 11:32 PM
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Reverend Zombie Reverend Zombie is offline
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Default Re: Tomb Kings Pretenders

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llamabeast said:
Okay Reverend, I've just uploaded the new version with the national pretenders. Let me know if you want to use one of them, otherwise
I think I'm going to go with the First King.
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Old November 3rd, 2007, 01:55 AM

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Default Re: Tomb Kings Pretenders

I was away and probably missed my chance at Invisible Swarm 2. Is there any room for me as Tien Chi?
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Old November 3rd, 2007, 04:33 AM

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Default Re: Skaven taken ?

I would love to give the rats a go - if they remain available.
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Old November 3rd, 2007, 04:53 AM

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Default Re: Skaven taken ?

Hmm. Arga Dis, Skaven and Tomb Kings all use a lot of extra graphics. I wouldn't be surprised if you ran into the sprnbr too high bug at some point.

I really like what you're doing here though, mixing mod and base nations. I'll be keeping an eye on this game. Any and all feedback for Ulm Reborn, Skaven and Arga Dis is welcome, as always.
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  #6  
Old November 3rd, 2007, 08:40 AM

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Default Re: Skaven taken ?

Okay cool, we have 8 players.

Now, I was intending to have 7 land nations and 1 water nation. But looking at the nations we have, the Tomb Kings are the only land nation that can enter the water, and I'm not sure any of them have water magic, so I wonder if we might be better to not have a water nation and make the seas dead (no income). What do people think?

Parganos has 116 land provinces - I reckon that's probably enough for 8 land nations.

Yucky - do you have any nation preferences yet?
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  #7  
Old November 3rd, 2007, 11:26 AM

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Default Re: Skaven taken ?

Okay, I've just attached the Marmoset multi-mod to the first post. It contains:

- Full Tomb Kings mod
- Full Skaven mod
- Full Arga Dis mod
- Full Ulm Reborn mod
- Marmoset.dm

Marmoset.dm is the mod we'll be using for the game. To my considerable pleasure it uses full versions of all of the other four mods - it took several hours to get that to work. The only thing missing is the pretender choice - the mod nations all have fewer pretenders available than they should do, in order to make room for all the national units and heroes. So, if the players of Skaven or Arga Dis find that they would like to use one of the missing pretenders, let me know and I'll stick that pretender back in.
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