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Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
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  #1  
Old November 4th, 2007, 01:36 PM

ScreamerSimon ScreamerSimon is offline
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Default Re: Giving away mod concept (posted: 2 ships)

Sometimes you only need to say sth loud to get the right idea...
What abilities could they assimilate from the Muktians? Ah, i know, but race name needs to change into Tan Rooze then...
  #2  
Old November 28th, 2007, 08:23 PM

ScreamerSimon ScreamerSimon is offline
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Default Re: Giving away mod concept (posted: 2 ships)

I was just wondering if giving away these things is worth the efford, as there is not much feedback. Is anyone actually using one of these in his mod?
  #3  
Old November 28th, 2007, 08:52 PM

sgqwonkian sgqwonkian is offline
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Default Re: Giving away mod concept (posted: 2 ships)

Please keep posting them. None will work with the mod I'm currently working on (due to it's theme) but I may use them when I move on to another project (or just spice up my old stuff with them when I'm bored some day).
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  #4  
Old June 21st, 2008, 01:52 PM

ScreamerSimon ScreamerSimon is offline
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Default Files 1.6

Hi all,

uploaded another ship, the Klakar Explorer, somewhat bigger than the frigate, just to add more variety to this race.

If you like it feel free to use or modify this template for your mod.
  #5  
Old June 21st, 2008, 03:16 PM

clomaka clomaka is offline
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Default Re: Files 1.6

I'm always a fan of new ships. I might not always use them, but they might inspire me
 

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