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November 6th, 2007, 06:47 PM
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General
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Join Date: Apr 2005
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Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
Fine, the monkeys have the weakest PD. I never disputed that.
(Don't know for sure, but I'll stipulate it for the sake of argument. It's bad, at least.)
That doesn't mean they're the weakest nations.
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November 6th, 2007, 06:50 PM
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First Lieutenant
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Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
I propose that Lord Bob use MA ulm against the monkey equivalent. Ulm has some pretty nice pd, it shouldn't be a problem.
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November 6th, 2007, 06:59 PM
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BANNED USER
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Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
Sure. I'll take MA Ulm versus Bandar Log One VS. One.
Let's do that.
Do I have to win in 20 turns? Are we putting some sort of time limit on it to make it sporting?
Do you even know what you just said?
We'll be in mortal combat a long time before the powerfull combat magic gets out. And my arrow immune soldiers will run over Bandar easily.
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November 6th, 2007, 06:56 PM
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Captain
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Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
Bob. As others have pointed out the thread in the MP forum doesn't provide the sort of evidence you are ascribing to it. There aren't enough games counted in it to even award 1 victory to each specific nation. So even if all nations had been played by equally skilled players and were exactly balanced there would still be a pretty good chance that any specific nation would have ended up without any wins.
Not that Patala et all might not have very weak PD, or even be weak nations. But in no way do you have support for the claim that they can never win in MP games.
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November 6th, 2007, 07:01 PM
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General
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Location: az
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Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
Quote:
johan osterman said:
Bob. As others have pointed out the thread in the MP forum doesn't provide the sort of evidence you are ascribing to it. There aren't enough games counted in it to even award 1 victory to each specific nation. So even if all nations had been played by equally skilled players and were exactly balanced there would still be a pretty good chance that any specific nation would have ended up without any wins.
Not that Patala et all might not have very weak PD, or even be weak nations. But in no way do you have support for the claim that they can never win in MP games.
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For improving the depth of gameplay an upgrade feature for province defence should be added to the DOM_4 list.
Explanation with story:
http://www.shrapnelcommunity.com/thr...68&#Post562268
__________________
There can be only one.
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November 6th, 2007, 07:05 PM
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Captain
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Location: Sweden, Ume�
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Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
Quote:
Sure. I'll take MA Ulm versus Bandar Log One VS. One.
Let's do that.
Do I have to win in 20 turns? Are we putting some sort of time limit on it to make it sporting?
Do you even know what you just said?
We'll be in mortal combat a long time before the powerfull combat magic gets out. And my arrow immune soldiers will run over Bandar easily.
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I know what I said. You think I would fight fair in such a setup ? You would obviously have to deal with huge amounts of elephants early on, not archers.
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November 6th, 2007, 08:28 PM
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BANNED USER
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Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
Which is why my pretender will be large and have a fear effect.
Since I can design my pretender specifically to trash your only way of fighting back, elephants, not so much a problem. However, your elephants could cower behind your dominion.... that would make it a little harder.
Oh wait, double blessed white ones. Did you know a pretender with fire can cast resist fire and be immune to the AP damage of fire blessed weapons?
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November 6th, 2007, 08:53 PM
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Major
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Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
Quote:
Lord_Bob said:
Which is why my pretender will be large and have a fear effect.
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If you take dom 10 you even get +2 Awe and will be completely immune to elephants.
Quote:
Lord_Bob said:
Since I can design my pretender specifically to trash your only way of fighting back, elephants, not so much a problem. However, your elephants could cower behind your dominion.... that would make it a little harder.
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the Bandar player could just mix his elephants with high morale troops, and they would not rout.
Quote:
Lord_Bob said:
Oh wait, double blessed white ones. Did you know a pretender with fire can cast resist fire and be immune to the AP damage of fire blessed weapons?
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With Bandar Log you can also go for S9W9 or other blesses, you have no need to take fire.
and btw. even when your pretender cant be killed, he will autorout when the white ones with dual bless would have killed your PD.
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November 6th, 2007, 09:03 PM
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National Security Advisor
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Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
Don't you think it's a nice and interesting thing that the nations vary so much in many different ways, including the strength of their PD?
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November 6th, 2007, 11:14 PM
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BANNED USER
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Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
Ulm would like to introduce your Elephants to his little friend, Mr. Flail. Really, Bandar Log troops are poor, Ulm troops are strong, and elephants don't make up the difference.
One on one, there won't be a mid-game for MA Ulm to lose miserably.
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