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November 9th, 2007, 05:06 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
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Re: Some notes
Quote:
Taqwus said:
Getting caught being stealthy in their territory do not appear to be considered as provocation. Nor does fighting an AI army, if the reason you fought is because you both invaded the same third-party (possibly independent) province -- with the probable exception of you killing his pretender in that battle.
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You can even attack a province he's in but doesn't own (he's sieging a castle), although I'm not sure if this still applies in 3.10.
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January 16th, 2008, 11:28 AM
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Private
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Join Date: Nov 2007
Posts: 4
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Thanked 0 Times in 0 Posts
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Holy sacred dominion question again
Can you boost dominion above 10 with the use of the five-temple turnover(Nice name huh? Im a professional wrestler)
Thanks in advance
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January 16th, 2008, 11:33 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Holy sacred dominion question again
The holy recruitment can be boosted, AFAIK, but you can't increase the dominion value that affects the chance of successful dominion spread can't be boosted by temples.
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January 16th, 2008, 12:19 PM
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BANNED USER
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Join Date: Aug 2007
Posts: 40
Thanks: 0
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Re: Holy sacred dominion question again
Lol I've thought that war declaration stuff is just random nonsense without effect on AI.
Therefore ive killed everyone I see moving armies near me, and consider myself at war with everyone.
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January 17th, 2008, 08:37 AM
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Corporal
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Join Date: Jan 2008
Posts: 143
Thanks: 6
Thanked 8 Times in 6 Posts
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Re: Holy sacred dominion question again
Uh... I thought dominion rose with 1 for every 5 temples, period. The only difference between those dominion points and those you buy at the start of the game is that you don't gain Awe at 9.
While we're on the subject of diplomacy, wouldn't it be nice with an actual integrated diplomacy system? So that you could sign advanced treaties and non-aggression pacts (so that you, for example, could pass through someones territory without attacking them).
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January 17th, 2008, 09:18 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Holy sacred dominion question again
Kristoffer O, one of the developers, checked the actual code in this post back at the DomII forum three years ago:
Quote:
Checked the dominion spread: The chance of a temple generating a possible increase is dependent on the initial dominion of the god. The chances of an increase from the god himself or his prophet is dependent on number of temples though.
Thus the effectivity of temples are determined by the godly power of the pretender and the effectivity of the pretender is dependent on his number of adherents.
This applies to blood sacrifices as well. Make sure you have high dominion if you are Mictlan. Later temples will not have much effect apart from a higher max lvl.
The max dominion and the ability to lower enemy dominion is dependent on temple numbers.
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It seems I misremembered. The only factor the number of temples doesn't affect is the amount of dominion the temples spread. All other factors increase with the number of temples.
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January 19th, 2008, 04:30 PM
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Corporal
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Join Date: Jan 2008
Posts: 143
Thanks: 6
Thanked 8 Times in 6 Posts
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Re: Holy sacred dominion question again
Are you sure? Because one match I won against the comp I won through destroying his dominion. It was vs Atlantis and I had no good way of getting at him under water and my god (whom was crappy anyways) was dead. So I built temples on every spot I could find, starting with the shores, but after building a bunch of them on the inland I eventually won (the message was, of course, that the dominion of the other god didn't touch a single province).
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