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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old November 10th, 2007, 09:01 PM
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DrPraetorious DrPraetorious is offline
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Default Re: A request to the developers: raise the unit li

Given that I know very little about how this game is put together - I'd guess from crawling around in the binary that it was written in good old ansi C, and I believe this was confirmed - it could, depending on how it was done, be a *major* pain in the *** to change the memory management. If this is legacy stuff from Dominions 1, the easiest way to fix this would be to rewrite the entire module, and obviously, we can forget that.

One issue is that the in-game sprites are stored in JK's efficient format, *not* as tgas. Does it compress the sprites and then uncompress them again? I have no idea - problem could be at any stage along the line.

Anyway, I'd love to see it expanded, but we can only speculate on whether or not that is even feasible.
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