.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old November 11th, 2007, 07:57 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: A request to the developers: raise the unit li

Well it was worth a shot. I guess I must have got lucky for some weird reason in my test game.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #2  
Old November 11th, 2007, 08:13 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: A request to the developers: raise the unit li

2nd test game. No crash so far, but I have some missing descriptions that have been replaced with "No Description Available".

I think that is enough proof along with the errors you got that modding out nations does not free up space.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #3  
Old November 12th, 2007, 07:53 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: A request to the developers: raise the unit li

Logically it would not free up space, since the unit array and the descriptions array are separate from the nation array and the array entries don't actually get deleted, they just get deactivated by the mod. In other words, a mod is just an overlay on the base game, a Halloween costume, if you will, but the plumbing is still the same underneath.

The only viable solutions are for the array sizes being expanded in a patch, but that probably entails the ranges of numbers being adjusted as well. IIRC modded unit range was 2000-5000 or something like that, and the number of units in the game already is 1917, so any more big expansions in patches and the base unit range runs into the mod unit range, causing conflicts.

Things could be somewhat alleviated if it was possible to add descriptions separately into an array and then reference them by #description <nbr>, or if existing descriptions could be referenced by #description <monster nbr>, which is how the game handles descriptions (references them from a separate file).

I need to set aside a couple of days for mod related issues, make a coherent list of them and send it on...
Reply With Quote
  #4  
Old November 15th, 2007, 08:31 PM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: A request to the developers: raise the unit li

How about this? what if Illwinter offered unit-expansion (and maybe some other nice bits they aren't comfortable just adding to the game) in a nice supplimental "Dominions 3, the Goddenning!" modder-friendly expansion pack, and charged us $9.95 for it? I'd pay.

Kristoffer could add maybe 3-4 new nations to the game, along with some supplimentary graphics, and we could hold a contest and vote for the 20 or so mods we'd most like to see added to the expansion-pack, purely for the community "feel-good" factor.

This way, the main game still works on an abacus powered by a gerbil, and nobody is forced into dealing with all those icky mods that apparently make certain people feel very uncomfortable, and the rest of us aren't punished?

And it's not a patch, it doesn't fix anything that's wrong, it just adds features that noone really needs all that very much to have a good time, so nobody has to feel ashamed of making money.

And it doesn't even have to cost a fortune to publish it. Just make it a pay-for-play download off Shrapnel that you need your serial number to access.

I'm sure there's atleast a hundred people here who would eventually spring for it. Atleast a hundred more would probably feel a little better about purchasing Dominions 3 for it being there.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #5  
Old November 15th, 2007, 08:53 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: A request to the developers: raise the unit li

So, it'd be like a regular update, but this time you pay for it? I don't think you'll find many fans for that idea...
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #6  
Old November 15th, 2007, 09:20 PM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: A request to the developers: raise the unit li

No it wouldn't be like a regular update. Regular updates are called "patches". If you read what I wrote, I'm saying, *specifically* "And it's not a patch".
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #7  
Old November 15th, 2007, 11:28 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: A request to the developers: raise the unit li

So you get some more nations and units from KO (like the stuff in the patches) and you get 20 mod nations as well?

...

These things are already free. I'd pay a bit of money to get a bunch of modding stuff put in the game, but only if everyone can use it.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:42 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.