|
|
|
 |

November 12th, 2007, 12:47 PM
|
Captain
|
|
Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: CB Mod
I don't mind either way.. I guess I like using the CB pretenders and scales, but it's no big deal for me. I sent in my pretender already, obviously I would have to resend if we changed the mods, just let us know.
|

November 12th, 2007, 03:19 PM
|
 |
General
|
|
Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
|
|
Re: CB Mod
Hello All:
Ok. Unless someone has major concerns about the CB mod, we'll keep things the way they are.
My concern was that Wrathlord might have discovered a serious defect with the CB mod, and I did not want to start a game with a broken mod and later need to restart everything.
Agrajag is correct. The original first post of this thread was not conclusive as to which mods would be used. I edited it yesterday or so once I thought we had decided the settings, but then this potential problem popped up.
Thanks.
Pasha
|

November 12th, 2007, 07:45 PM
|
Lieutenant General
|
|
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
|
|
Re: CB Mod
On the topic of battle inconsistencies, it seems unlikely that any of the mods are the cause. I've seen those in just about every kind of game, sp and mp, modded and unmodded, since Dom2.
The Pretenders and Scales sections are even less likely to cause difficulties, the tweaks there are with such basic commands that if they mess up the game, virtually any mod messed up the game. Worthy heroes might be slightly more risky, but there is still no real reason to think mods are responsible.
|

November 12th, 2007, 08:24 PM
|
 |
Major General
|
|
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
|
|
Re: CB Mod
I have only seen battle inconsistencies on the turns when we have changed version no. ie 3.08 ---> 3.10. Also when the host and player have different mods enabled!
|

November 14th, 2007, 09:45 AM
|
 |
General
|
|
Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
|
|
Send Pretenders
Hello:
I have *not* received pretenders from the following players:
Amhazair
Zaramis
Zeldor
Agrajag
Cainehill
Quantum Mechani
Ygorl
Meglobob
Jurri
If you already sent your pretender and you're on this list, then please send your pretender again.
Don't forget to send me the password, if any, in case we need to find a substitute for you. Also, your pretender's name should be the same as your nation's name (for example, Abysia's pretender's name should be "Abysia").
Deadline is ***TONIGHT*** (Wednesday) at 9:00 p.m. Boston time.
Thanks.
Pasha
|

November 14th, 2007, 11:22 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
|
|
Re: Send Pretenders
You did not receive a pretender from me because I hadn't sent it yet.
I did just now, so there's no cause for concern. (Atleast on my part)
Oh, and I forgot to reply to your "bouncing emails" email, but no, I did not see any bouncing emails.
Good luck, everyone.
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
|

November 14th, 2007, 12:01 PM
|
 |
Major General
|
|
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
|
|
Re: Send Pretenders
I sent my god on the 12th but have sent it again. I put Rand in the subject box.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|