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November 14th, 2007, 01:11 PM
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Second Lieutenant
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Join Date: May 2006
Posts: 465
Thanks: 10
Thanked 16 Times in 14 Posts
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Re: Seeking MP Serpent Cult Advice
Meglobob: You do have AS Theurgs as the Serpent Cult. I believe they are capital-only.
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November 14th, 2007, 01:26 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: Seeking MP Serpent Cult Advice
If you aren't using the quickfix or any other kind of mod to fix the sacred hydras, be aware that they're only sacred until they lose a head, and as such are overpriced and crap.
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November 14th, 2007, 05:59 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
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Thanked 45 Times in 35 Posts
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Re: Seeking MP Serpent Cult Advice
Oh wow. Thats even more vulnerable than I thought they would be Meglobob. Man thats depressing. Thanks for the information tho, that really confirms a lot of my fears.
Air bless could be useful, but its a huge price to pay in like 6-8 air just to get airshield on a handful of units :/
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November 14th, 2007, 06:00 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: Seeking MP Serpent Cult Advice
One thing that other players may find useful tho is actually that I've determined that Hydras do not really benefit from a strong (L9) bless. Particularly water, which you would think would be a braindead choice for them. The problem is that they have so many attacks already that water just puts them even farther over the limit of attacks since you can only hit two full squares per turn.
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November 15th, 2007, 01:55 AM
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BANNED USER
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Join Date: Feb 2007
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Re: Seeking MP Serpent Cult Advice
Yeah it seems like none of the lvl9 blesses actually work well on big hydras. Fire, they don't really need the extra attack and they can kill just about anything strong with poison damage anyway, water, they already have so many attacks it won't help vs chaff and the def bonus is worthless on such a big unit. Death is of course next to useless. S9 they only get twist fate once, though the mr might be good against paralyze (which is far worse for them than soul slay etc). E9, useless. A9,.. eh,... well you /could/, but it's A9.
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November 15th, 2007, 02:48 AM
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First Lieutenant
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Join Date: Sep 2004
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Re: Seeking MP Serpent Cult Advice
Probably the biggest reason to not use a bless with Serpent Cult is the fact that due to the way Hydra's now work, after 1 head is killed it reverts to non-sacred status.
So even if you wanted to use a bless it is only a temporary blessing. You have to build your blessing around your cataphracts and possibly Sirrush.
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November 15th, 2007, 03:10 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
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Re: Seeking MP Serpent Cult Advice
I wonder if an affliction bless affects the hyra's poison cloud. I don't know how effective it would be, but it would certainly be amusing if combatants start getting chest wounds and losing limbs from just walking close to the hydra.
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November 15th, 2007, 08:56 AM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
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Re: Seeking MP Serpent Cult Advice
This thread has the best information on hydras I've ever encountered. I don't like to play any of the nations with them for my own whimsical reasons. I always thought the Hydras were great but expensive units until this thread.
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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November 15th, 2007, 09:22 AM
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General
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Join Date: Apr 2005
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Re: Seeking MP Serpent Cult Advice
I'm not sure what you mean by "only reduce beneficial friendly dominion"?
I thought they reduced dominion: number of candles. Are you saying they reduce the effect of good scales? Or lower the good scales?
Or just that when you have no candles you get the bad scale effects, but not the good ones.
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November 15th, 2007, 09:36 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: Seeking MP Serpent Cult Advice
He probably means that if you haev a dominion with a mix of positive ane negative scales (e.g. order 3, misfortune 3), the heretics will lower your dominion to 0 and neutralize your order 3 scale, but they will NOT neutralize misfortune 3 to luck/misfortune 0 so you get the worst of both worlds.
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