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  #1  
Old November 15th, 2007, 03:35 AM
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Default Re: Jotunheim MA Guide

If its the same as EA, 3 map movement (vs 2), forest survival, and stealth. So, its best for moving them around the map, and not so useful in combat.
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Old November 15th, 2007, 03:45 AM
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Default Re: Jotunheim MA Guide

You need to be careful. I think you lose ALL gear if you shapeshift into a form without an already occupied slot, like a hand slot.

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Old November 15th, 2007, 04:09 AM

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Default Re: Jotunheim MA Guide

I disagree completely about moose riders. They are damn near useless in melee and make rubbish archers. The only real use I can think of for them is with their size they might soak up some spells meant for better targets. But since most of your stuff will be Jotuns, I don't see how that will work out too well either. They are certainly far worse than wolf riders, who make decent flankers.
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Old November 15th, 2007, 10:18 AM
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Default Re: Jotunheim MA Guide

I agree on the uselessness of moose riders(but they are nice to look at), and I think javelineers are quite good, they often deal a lot of damage in 2 rounds.(used on a flank)
More important, you've got no practical access to archer buff spells, so archers aren't going to win your day.
This makes javelineers mores interesting because they deal quite a punch in melee.
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Old November 15th, 2007, 10:41 AM

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Default Re: Jotunheim MA Guide

Yeah, I used quite a few javelineers. They seemed to hold up as well as the other giants in melee, plus the initial javelins before the lines closed. Since they're strength based they get good range and damage.

Hirdmen, Javelineers and Vaetti were my main armies. I didn't use enough Vaetti. They are better than they look. And cheap. and stealthy.

Woodsmen, even blessed, are too vulnerable to arrows.
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Old November 15th, 2007, 11:18 AM
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Default Re: Jotunheim MA Guide

For best combat effectiveness, the Vaetti infantry should be mixed with the size 4 giants. You'll have to make a bit of a grafty combat placment since the Vaetti and Giants have different AP values, but a giant sharing his square with two vaetti is three times more dangereous than alone giant.

Even if the Vaetti don't manage to deal any damage in melee, their attacks will cause the opponents defence to go down. It also makes the giant much more resistant to ganging sice opposing attacks get separated between the giant and vaettis.
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Old November 15th, 2007, 02:12 PM
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Default Re: Jotunheim MA Guide

Good replies, everyone. I'm going to make some changes to the guide based on your comments, and I'm also going to try out some of the concepts in which I don't have first hand experience. Not sure when that'll happen, maybe a couple days.
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