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  #1  
Old November 16th, 2007, 02:55 PM

Zeldor Zeldor is offline
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Default Re: Epic Heroes Mod II-version 1.5(sign up!)

I really wish we had 24 hour turns now...
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Old November 16th, 2007, 02:58 PM

Xietor Xietor is offline
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Default Re: Epic Heroes Mod II-version 1.5(sign up!)

i advertised a slower pace of 48, so i can't change that now. quick host is on though, and a faster pace is easy to get if everyone does their turns.
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Old November 16th, 2007, 03:02 PM
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Default Re: Epic Heroes Mod II-version 1.5(sign up!)

If there are 20 people, someone will always stall.
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Old November 16th, 2007, 06:34 PM

Xietor Xietor is offline
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Default Re: Epic Heroes Mod II-version 1.5(sign up!)

well,

I found someone to do your turn, but you had a password, so i could not change the email address. There is no reason, btw, to have a pw on games hosted by the llamaserver.

If your have a pw you are on your own finding a sub(as you are actually in any event). But I tried, and was thwarted by the pw). Evilhomer was going to do your turn for you btw. email him your pw if you need him to do turn 3 for you.
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Old November 16th, 2007, 06:52 PM

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Default Re: Epic Heroes Mod II-version 1.5(sign up!)

Scale bug has hurt my start a good bit(:
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Old November 16th, 2007, 07:12 PM

llamabeast llamabeast is offline
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Default Re: Epic Heroes Mod II-version 1.5(sign up!)

I just sent in a turn for Ulm. Sorry for the delay.
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Old November 16th, 2007, 07:55 PM

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Default Re: Epic Heroes Mod II-version 1.5(sign up!)

thanks llamabeast! You are the best.

It is the player's responsibility to find subs btw. I do not mind trying if i have the time, and i usually do, but that may not always be the case. Especially when the game gets midgame and turns are harder to do. Subs become harder to find.


*it may be that Ulm did not set up a password. my inability to get the turn sent off to EH looks to be human error on my part(:
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