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November 17th, 2007, 04:32 AM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Recruiting
Great. I'll be on vacation through Saturday, but I'll send my pretender in by Sunday (11/25). Sound OK?
__________________
Power is an illusion...
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November 17th, 2007, 02:51 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Recruiting
Whatever it is, its all okay. If like twice the people clamor to join, I'll just start early and spawn a spinoff game for you. If about eight people show up, I'll wait. But right now, its looking for a slow start. So it's not problem whatsoever.
It gives me more time to experiment with Fomoria, and possibly blitz em.
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November 18th, 2007, 07:46 AM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Recruiting
Hmm...I'll play. I'd like to give Caelum another chance.
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November 18th, 2007, 01:52 PM
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Corporal
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Join Date: Oct 2007
Location: Taipei, Taiwan
Posts: 116
Thanks: 2
Thanked 1 Time in 1 Post
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Re: Recruiting
I'll join in with you all. I'll play as Arcoscephale.
I have a question - why a 30 hour quickhost rather than a 24 hour host? That timing seems strange.
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November 18th, 2007, 02:28 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Recruiting (4/8)
With a 24 hour _quick_ host, the deadline tends to creep forward. When the turns' due at 7:00 AM, it ain't going in. It gives a bit of freedom in picking when you do your turn. But it functions just about the same with quickhosting turned on.
Now, a 24 hour _regular_host isn't bad. I just don't do 'em, out of habit. I can be convinced otherwise.
Good to have you on board, all.
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December 2nd, 2007, 11:06 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Forseti
Going to start the recruitment for Forseti now.
It's a middle era game, settings as in first post.
Once I get four people signed up, I'll spawn a new thread and focus on getting it started ASAP. If you sign up now, you may not know exactly when it will start, but you get first pick of nations and any suggestions (mod, setting, maps) get extra weight.
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December 3rd, 2007, 06:17 AM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Forseti
I'll play in this one, too!
Can I put conditions on what nation I pick? I would like to take R'lyeh if I'm the only water nation; Tien-Chi if not. (I freely admit I don't think I'm a good enough player to compete directly for the seas yet. ; )
As for the game settings, here's what I would very, very much like to have:
--Complete Balance mod (at least Pretenders and Scales!)
--Worthy Heroes mod
--No Independents mod (let's work for those scouts!)
--Graphs off (I know, it's default, but I'm making sure to voice this preference)
--Difficult Research (delay that late game!)
I'll still play if some or all of those settings are rejected, but you asked for preferences. ; )
--As to the map, I don't have a strong preference--except that I don't want the Aran map. I've decided I don't like it. I would prefer Cradle, Lonely Mermaid, modified Parganos, or something like that instead.
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