|
|
|
 |

March 14th, 2002, 12:23 PM
|
Corporal
|
|
Join Date: Jul 2001
Location: Wiesbaden, Germany
Posts: 105
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions Mod: Multiplayer anyone?
I'm on holiday from March 21st to 30th, but if we can start before that, it's cool with me. We might live in very different parts of the world, so it could get hard to find a date to quickstart. Personally, I'm from Germany, so that makes about 6 to 8 hours difference to the US I think.
Geoschmo has written that it'll take a few weeks to implement the mods on PBW, but we could start with PBEM and switch later.
Gorgo
|

March 14th, 2002, 03:00 PM
|
 |
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions Mod: Multiplayer anyone?
I only suggested PBEM because I intend to take my turns offline (on my laptop while I commute) - or doesn't that matter on PBW? I don't know. Maybe I should just go and buy that IR mobile phone I can't afford=-)
I'm not too bothered about the TCP/IP either if timezones or firewalls make it impossible. I'm a patient person and don't mind at all if it takes a few weeks for the game to warm up.
To be honest I don't really care what method / combination of methods we use, I can be flexible. A slow pace suits me better because I don't have that much free time, but I should be able to make time for occasional "blitzing" if necessary.
BTW Gorgo - the really funny (sad?) thing is, it's all true.
What exactly is involved in hosting a PBEM? Just collecting the files, turn processing and then distributing them again? I could probably do it.
So... how many players do we want? How many have we already got? Any AIs or neutrals? Do we start ASAP or wait for proportions 1.5?
|

March 14th, 2002, 05:25 PM
|
Corporal
|
|
Join Date: Jul 2001
Location: Wiesbaden, Germany
Posts: 105
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions Mod: Multiplayer anyone?
Hmm, I guess we've already got 4 people to play, that is PvK, Dogscoff, Osweld and myself. If 4 is enough for all of you, let's talk about settings:
I think PvK should know best which settings would be appropriate for his mod and should make some suggestions here. In order to make our .emp files, is 3.000 racial points okay?
(sorry my previous remark, Dogscoff, it was careless)
Gorgo
|

March 14th, 2002, 05:38 PM
|
Private
|
|
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions Mod: Multiplayer anyone?
4 is enough for me, but the more the merrier.
The only real prefence I have is that it's not 5000 racial points (3000 is OK), and a quadrant which isn't just a web of warp points. (I just checked out the mod, and the ancient bi-polar or sparse edge quandrant types would be nice.) But I guess I can live with any quadrant type, really.
__________________
Crichton: Whoa...hell, we're screwed.
Rygel: Should I disrobe so it's memorable?
|

March 14th, 2002, 10:40 PM
|
Corporal
|
|
Join Date: Jul 2001
Location: Wiesbaden, Germany
Posts: 105
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions Mod: Multiplayer anyone?
Yeah, I like the new quadrant types, they're looking awesome.
|

March 14th, 2002, 10:45 PM
|
Corporal
|
|
Join Date: Jan 2002
Location: Sol III
Posts: 162
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions Mod: Multiplayer anyone?
If this game is going to start Sunday or later, I could play too. Seems my schedule won't be as constraining as I first thought.
|

March 14th, 2002, 10:47 PM
|
Corporal
|
|
Join Date: Jul 2001
Location: Wiesbaden, Germany
Posts: 105
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions Mod: Multiplayer anyone?
This is cool, so we're already five people.

|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|