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  #1  
Old November 18th, 2007, 06:32 PM

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Default Re: Sloth - LA game with KO and JK - recruiting

Aaargh, I am suffering from indecision. I think I won't play Caelum, but one of Agartha or Pythium. Now to choose which...

I think there's a mod that fixes all the issues with 3.10 lch, so we'll just use that.

Edit: I'll play Pythium.

Remaining nations: Agartha, Atlantis, Caelum, Pangaea
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  #2  
Old November 18th, 2007, 07:25 PM
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Default Re: Sloth - LA game with KO and JK - recruiting

There will be other things added in the 3.11 apart from ginseng and hydrafixes. These are not ready yet.

I'm in favor of more content in patches, so a 3.11 with just a few fixes doesn't sit well with me. The hydrafix mod should probably be used in the Sloth game. Is there a ginseng fix mod?
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Old November 18th, 2007, 07:27 PM

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Default Re: Sloth - LA game with KO and JK - recruiting

I believe Edi's version of Endo's fix mod fixes pretty much everything.
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Old November 18th, 2007, 08:39 PM

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Default Re: Sloth - LA game with KO and JK - recruiting

Mapwise, I am quite inclined to use a handdrawn map, since they are lovelier.

Options include:

Glory of the Gods (MP) (274 provinces)
Cradle of Dominion (221)
Orania (279)
Zylithan's The Eight Gates (230) (quite interesting with portals scattered over the map but maybe a bit crazy)

Thoughts? Other suggestions?
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Old November 18th, 2007, 09:26 PM
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Default Re: Sloth - LA game with KO and JK - recruiting

I agree about handdrawn maps.

I don't think we should do slow research - it leaves research-dependent nations too vulnerable.
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Old November 18th, 2007, 10:14 PM

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Default Re: Sloth - LA game with KO and JK - recruiting

I'll take any LA nation still left (preference towards Atlantis if it's still open).
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  #7  
Old November 19th, 2007, 02:52 AM
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Default Re: Sloth - LA game with KO and JK - recruiting

Quote:
DrPraetorious said:
I don't think we should do slow research - it leaves research-dependent nations too vulnerable.
What would be the benefit of slow research?
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Old November 19th, 2007, 03:41 AM

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Default Re: Sloth - LA game with KO and JK - recruiting

Slow research would make endgame more interesting, but would make magic boring in the early game.
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Old November 30th, 2007, 08:49 AM
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Default Re: Sloth - LA game with KO and JK - recruiting

Quote:
Kristoffer O said:
There will be other things added in the 3.11 apart from ginseng and hydrafixes. These are not ready yet.

I'm in favor of more content in patches, so a 3.11 with just a few fixes doesn't sit well with me. The hydrafix mod should probably be used in the Sloth game. Is there a ginseng fix mod?
I'd just like to say that I'm very proud right now.

Remember to stomp Abysia, who pretends to be Krisfotter. Or was it the other way round? Stomp, any way.
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Old November 30th, 2007, 08:55 AM

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Default Re: Sloth - LA game with KO and JK - recruiting

Whats wrong with the ginseng? I drink ginseng tea here after dinner, most agreeable.


I have decided that the ceremonial master really IS just for ceremony. The celestial master on the other hand. Fear him! Fear him well! Once I learn how to cast communions without killing all my slaves that is...
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