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  #1  
Old February 8th, 2008, 01:25 PM

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Default Re: Sloth - LA game with KO and JK - recruiting

Okay, I'll have another look when I get home. Sorry about this, everyone.
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Old February 8th, 2008, 01:30 PM
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Default Re: Sloth - LA game with KO and JK - recruiting

It's really weird. It looks like some of the commands I issued were there. For instance there's a castle building that I *think* I started on the same turn.

Basically I was under the impression that the turn we should be at right now, I should have just finished forging the treelord staff, and last turn would have been the turn I cast Mother Oak. I'm 99% certain I haven't sent it to my trade partner yet.

Also, and I don't know if this is some feature of the new version, but now I have commanders that are like... basic shock troops for Ermor. I have a souless commander, and a longdead velite commander O.o

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Old February 25th, 2008, 07:58 PM

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Default Re: Sloth - LA game with KO and JK - recruiting

I've just realised that Folket still hasn't taken over from qm as Mictlan, so I will postpone hosting by a day (or more, if Folket wants time to look at the position) rather than let Mictlan stale again. I'm about to invade, so it's hardly fair to let him stale.
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Old February 28th, 2008, 06:02 AM

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Default Re: Sloth - LA game with KO and JK - recruiting

Thanks to my forgetfulness Mictlan ended up staling again last turn (oops), but now Folket has given me his e-mail address and I've set Mictlan up to point to it and resent the current turn. So we are all good. I've added an extra 24 hours to the clock again to give Folket a little time to look at the position.
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