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Old November 19th, 2007, 06:09 PM
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Twan Twan is offline
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Default Re: King of the Isle (recruiting - won\'t start fas

It's one VP for the player controlling the province the first month of each summer (month 6 of the year iirc).

I don't know if 3 cumulative victory points is the best choice, I'm hesitating with 2.

2CVP
pro : even if many players manage to control the isle one summer, the game won't be too long
con : if one player takes a good start, takes the isle for the second summer and keeps it two years, the game may end as soon as turn 42

3CVP
pro : good minimum and probable duration (60 turns if a player dominates, in the 80-100 if 2 or 3 others succeed to score some VPs)
con : if all player manage to score vps the game may never end (12 players x 2 vps x 12 months) + 12 for the last vp = ... 492 turns if everyone succeed to control the isle 2 summers before someone scores the third vp)
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Old November 19th, 2007, 06:50 PM

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Default Re: King of the Isle (recruiting - won\'t start fas

Heh. Well, speaking for myself Twan? If that rather extreme 'con' case of 3CVPs somehow happened...that strikes me as one *heckuva* fun-looking game! ; )

I wouldn't worry. I'd rather have a chance at a fun, close game that ends up lasting longer cuz everyone's playing well, than a game that's over quickly just cuz some player got lucky or something.

My vote, assuming it matters, is for 3CVP.
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Old November 20th, 2007, 12:48 PM
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Herode Herode is offline
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Default Re: King of the Isle (recruiting - won\'t start fas

Quote:
IndyPendant said:
Heh. Well, speaking for myself Twan? If that rather extreme 'con' case of 3CVPs somehow happened...that strikes me as one *heckuva* fun-looking game! ; )
+1

And I will try C'tis.
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