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November 20th, 2007, 11:02 PM
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Sergeant
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Join Date: Oct 2007
Location: Tokyo, Japan
Posts: 346
Thanks: 11
Thanked 4 Times in 2 Posts
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Re: An excerpt form Marignon
Panjang burps. But Panjang still hungry. Panjang MUST FEED!
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November 20th, 2007, 11:05 PM
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Sergeant
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Join Date: Oct 2007
Location: Tokyo, Japan
Posts: 346
Thanks: 11
Thanked 4 Times in 2 Posts
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Re: An excerpt form Marignon
How does dominion killing actually work? I didn't expect it to be so effective so fast - I'm sure Oceania still had 3 provinces with candles at the end of the last turn.
Oh, and a couple of other questions just popped into my mind just then:
1 - When you use items or a special leader to bring land units underwater, do they fight with penalties? i.e. Poor Amphibious? Also, are archers and other ranged units useless underwater?
2 - Units that can regenerate have a lesser chance of receiving battlefield afflictions... but can they also heal afflictions that they have received? Is it similar to recuperation in that respect?
For the record... I had a bunch of independant tritons attack my capital, but i was fortunate enough that my pd killed them off!
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November 20th, 2007, 11:59 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: An excerpt form Marignon
Land units underwater fight at a penalty.
Regeneration does not heal affliction, recuperation does.
It does reduce your chances of getting afflictions.
It is typically a good thing to take high dominion as a water race. You likely had a very high dominion, 9 or 10. Oceania must have had a fairly low dominion 5 or so?
I think units that change shape have a chance of removing afflictions, but I am not certain of the percentage chance they have. Jaguar Warriors for example.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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November 21st, 2007, 02:25 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
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Re: An excerpt form Marignon
All of Marignon takes a momment of silence. They pray for the recently departed Mister Clacky, and that he will find redemption within the great void.
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November 21st, 2007, 05:09 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: An excerpt form Marignon
Dammit - domain kill. How embarrasing.
Suffice it to say that I didn't have nearly the domain strength that Panjang did, and hadn't hired any Bishop Fish to help out. Both were mistakes I paid for.
Is the Atlantis hero supposed to have any strengths beyond being a competent mage?
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November 21st, 2007, 11:06 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
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Re: An excerpt form Marignon
Atlantis Hero has a good summon. The Silver Orang. He also has a Death Touch attack. Similar to life for a life-but can
only be used once per battle.
He also produces 2d gems a turn. Skellies come to him in good numbers.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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November 21st, 2007, 03:44 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: An excerpt form Marignon
Sorry, I meant Oceania. I keep doing that... :-(
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November 21st, 2007, 03:57 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: An excerpt form Marignon
Oceania has a 60 hp mr 22 Basalt king with good magic paths
and a forge ability. Sort of a warrior mage. My thoughts were he should be made a prophet and with a n4 bless could likely take provinces solo right off the bat.
He has no secret abilities or summons, however. Just a very tough hero out of the box. more so if he is made a prophet.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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