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November 24th, 2007, 09:00 AM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
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Re: King of the Isle (recruiting - won\'t start fas
A bless strategy is not a good idea with R'lyeh.... Seriously that void produces like 1 sacred every 3-4 turns and imprint soul is just so very expensive for what it does. To waste the pretender points on a quad-bless with Rlyeh is probably the worst build I have ever heard of in this game.
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November 24th, 2007, 09:27 AM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
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Re: King of the Isle (recruiting - won\'t start fas
About graphs, personally I prefer with as I think they give a general idea of the situation but don't give too much information (ie : who has a big army but not who has a good one, etc...) but if many players want to play without I may change my mind.
For renaming, I think everybody will agree for allowed (but if possible I'd like if people avoid to name all their mages "s3d2" etc, I find it makes the game less immersive when the hall of fame looks like a list of bots - a well chosen name may give the same info if needed, ie "Astralslayer", or if you are not inspired at least a name + the info "LuciusS3D2").
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November 24th, 2007, 09:40 PM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
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Re: King of the Isle (recruiting - won\'t start fas
The version 0.5 of the map has been posted. I think I will use this one (except if there is a big bug somewhere that I missed, I don't plan to continue to modify this map before our game).
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November 25th, 2007, 03:42 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
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Re: King of the Isle (recruiting - won\'t start fas
Twan:
I think that you can get way too much info about someone's tactics, strength etc from graphs.
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November 25th, 2007, 11:51 AM
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Corporal
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Join Date: Nov 2007
Posts: 77
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Re: King of the Isle (recruiting - won\'t start fas
I'm already playing a MP game with an older version (0.3) of the map, will there be any problems? Both versions have the same name...
oh, and I like graphs 
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November 25th, 2007, 12:42 PM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
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Re: King of the Isle (recruiting - won\'t start fas
I think there will be no problem with the .map file, only used by the host. But as they also have the same name you'll have to chose one of the two versions of the tga (2 connections have changed).
(in v0.3 there were 2 or 3 connections errors anyway)
For the graphs we are 2 "for" and 2 "against"... I'll let graphs "on" except if more players are against.
Also do everybody agree for last version of Worthy Heroes ?
---
I'm still waiting to know if PDF and davidd want to play (I've asked on Cyberstratege forums...). Perhaps we'll have to find 2 more players for next week.
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November 25th, 2007, 01:11 PM
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Corporal
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Join Date: Nov 2007
Posts: 77
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Re: King of the Isle (recruiting - won\'t start fas
Will there be a problem with my other game if I copy the new tga in my map folder?
Or will it be possible to play the turns of this game on my other PC (that can't connect to the internet) with the new map, and then only copy the save files to this PC and connect to the server?
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November 25th, 2007, 01:27 PM
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Sergeant
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Join Date: Aug 2006
Location: Near Allentown, PA
Posts: 371
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Re: King of the Isle (recruiting - won\'t start fas
I vote for graphs ON.
-Ubercat
__________________
"You're never more vulnerable than when you have both hands wrapped around your opponents throat." -Ubercat
"I'm not convinced that faith can move mountains, but I've seen what it can do to skyscrapers." -William H. Gascoyne
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November 25th, 2007, 01:32 PM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
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Re: King of the Isle (recruiting - won\'t start fas
The two tga have the same provinces, simply on the oldest there was an impassable fronteer I've since removed (between 94 and 83 iirc), and no anchors showing the connection between 19 and 5 I've added in version 0.5.
So you can play the other game with the new tga, you will just have these two false connections displayed on the map (as well as some special sites probably not there in v0.3).
You may also create another dominion map folder for one of the tga (ie : the normal "map" inside the "dominion 3" folder, and one outside with the other version, and you exchange the places of the 2 folders to use the one you want)
Also note that this game will be played by e-mail.
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