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November 25th, 2007, 06:01 AM
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Corporal
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Join Date: Nov 2007
Posts: 61
Thanks: 1
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Re: MP guide to MA/LA R\'lyeh
Just a thanks: I have played a combination of both strategies presented here, and I have to say I like LA R'lyeh. It's a very hard nation to get a good handle on, but this guide has helped immensely. Thanks a ton for taking the time to write it.
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November 26th, 2007, 04:31 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: MP guide to MA/LA R\'lyeh
I have tried taking misfortune in MP game and it worst the worst idea EVER.
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November 26th, 2007, 05:13 AM
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Sergeant
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Join Date: Mar 2005
Location: France (Paris)
Posts: 227
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Re: MP guide to MA/LA R\'lyeh
misfortune 3 ?
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November 26th, 2007, 06:27 AM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
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Re: MP guide to MA/LA R\'lyeh
Thanks for the praise.
About misfortune:
Misfortune 2 is rather safe (though many new players fear this pick). If you ask around among experienced players you will see that the combo "order + misfortune" is very common.
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November 26th, 2007, 01:17 PM
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Corporal
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Join Date: Nov 2007
Posts: 61
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Re: MP guide to MA/LA R\'lyeh
Quote:
Evilhomer said:
Thanks for the praise.
About misfortune:
Misfortune 2 is rather safe (though many new players fear this pick). If you ask around among experienced players you will see that the combo "order + misfortune" is very common.
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I have to say I tried things both ways (misfortune 2 and luck 3), and the misfortune wasn't as bad as I expected. However, I enjoyed the luck scale much more.
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November 26th, 2007, 01:45 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
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Re: MP guide to MA/LA R\'lyeh
Well, you do realise that luck comes with a price right ? Thats 5 scales, i.e 200 design points you are giving up. So the question should really not be if you think luck beats misfortune, but if you cannot find something better to put those 200 design points into. In my experience with R'lyeh in multiplayer games, misfortune has always proven to be a good pick (i.e I have always had something more worthwhile to invest those 200 design points into).
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November 26th, 2007, 02:34 PM
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Corporal
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Join Date: Nov 2007
Posts: 61
Thanks: 1
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Re: MP guide to MA/LA R\'lyeh
Quote:
Evilhomer said:
Well, you do realise that luck comes with a price right ? Thats 5 scales, i.e 200 design points you are giving up. So the question should really not be if you think luck beats misfortune, but if you cannot find something better to put those 200 design points into. In my experience with R'lyeh in multiplayer games, misfortune has always proven to be a good pick (i.e I have always had something more worthwhile to invest those 200 design points into).
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I agree, and these are SP experiences from my side. However, using the scales/magic listed in the alternate strategy by Zath, along with taking an imprisoned pretender, but using your expansion strategies otherwise (with the exception of using Illithids as the bulk of my armies and not, of course, using a SC pretender), I had much better results in SP than with your strategy alone. I am not trying to discount what you are saying, just sharing my experiences with both strategies.
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