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  #1  
Old November 27th, 2007, 04:25 PM
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Default Re: Event listing

I have only had the 3,000 gold event when I took death 3 playing MA Ermor, in fact I got it 3-4 times over 60 turns or so. I also got alot of other gold events (several +1,000 gold) and 3 free lore masters, plus quite a few magic items.

My exact scales where turmoil 3, sloth 3, cold 3, death 3, luck 3, magic 3.
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  #2  
Old November 29th, 2007, 06:11 PM
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Default Re: Event listing

I've only seen it with MA Ermor as well. I play them quite a bit, though.
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Old November 30th, 2007, 12:47 AM

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Default Re: Event listing

I had it with Marverni and TC, without death scales.
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Old November 30th, 2007, 03:44 AM
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Default Re: Event listing

I'm a big fan of Order/Luck..... mostly because I get bored easily with Order/Turmoil.

With Order/Misfortune, you are taking a gamble that you *won't* get hit with a high unrest event early on (those cost you a lot of money if you do the math!)

With Order/Luck, you are taking a gamble that you *will* get hit with a bonus money event early on .

I should do another round of tests, but when last I checked Order/Luck gave you the most money on average of any +3/+3 build.

It's not *that* hard to afford it, either - although with most nations you are, admittedly, better off dropping the luck and taking an awake supercombatant.

(edited to fix typos).
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Old November 30th, 2007, 04:43 AM

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Default Re: Event listing

DrPraetorious:

Is Luck 3/ Order 3 much better than Order 3/ Luck 2? For example worth taking one point of heat/cold?

The problem with Misfortune in MP game is that it can mean life or death, you get something really nasty in first 3-4 turns and you can lose many turns to get back from that. Like getting 45 free unrest as R'lyeh with 2 provinces only and no army in capitol. You need to take taxes 0 and be forced to make no army for 2 turns, so no one to help patrolling and killing unrest.
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Old December 1st, 2007, 01:51 AM
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Default Re: Event listing

Luck is better than Growth (for sheer cash money), but not good enough to make up for Cold or Heat, certainly not in the short term. There are a lot of reasons to take temp scales, though - and if you're taking temp scales to help with cold bloodedness or for whatever reason, Luck can be a good idea. I never compared Luck 2 and Luck 3, so I can't say - but I think if you're going to take Luck at all, you should probably take 3 points so that you get as many random events as possible.

Chance does favor the bold - I think it's a bad idea to avoid Misfortune out of fear of being eliminated early, becuase in those games where you are *not* eliminated early, you will prosper.
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Old December 1st, 2007, 01:59 AM

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Default Re: Event listing

DrPraetorious:

I have tried misfortune with order 2 times and was beaten badly by it twice.
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