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  #1  
Old November 27th, 2007, 07:43 PM
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Default Re: Worthy Heroes 1.8

Quote:
quantum_mechani said:
I am aware of the unfortunate issue with hornblower, so I've commented him out of the code until I can hopefully find a way around the problem.
On my system, I see that the "Champion of the Horn" has been commented out in heroes1_8.dm like this:

---#newmonster 2850

etc.

But it appears to ignore the leading "-" characters, and unless I delete the entire block, in SP I end up fighting against AIs worshipping the guy.
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  #2  
Old November 27th, 2007, 07:47 PM
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Default Re: Worthy Heroes 1.8

Yes it's stange the champion is commented out but still exists. It's probably the power of the faith.
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  #3  
Old November 27th, 2007, 09:31 PM

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Default Re: Worthy Heroes 1.8

Commenting something out with ---- does nothing, it's just a note used by modders. You have to remove the # to get the game to ignore it. So

----newmonster 2850

or just

newmonster 2850

would get rid of it. But the easiest way is just add #restrictedgod 79 to that hero. He's still in the game then but won't turn up as a pretender.
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  #4  
Old December 16th, 2007, 08:55 AM
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Default Re: Worthy Heroes 1.8

I've recently had some extra free time on my hands and made some hero graphs to be possibly used in WH 1.9 . I've had troubles contacting Quantum about these graphics (he's understandably a busy man, with CB and all), so I've decided to post them here in order to get some comments. See, I'm going for military service in 3 weeks and I'd like fix any graphical glitches I might not have noticed before it's too late.


You can see them "in-game" in following picks;
http://xs.to/xs.php?f=Oceaniaheroes.png&h=xs122&d=07493
http://xs.to/xs.php?f=Heroes.png&h=xs321&d=07485

The heroes are numbered for your convinience. These buggers are supposed to go the nations with most need for heroes. 1-3 are for Monkey nations (Lanka and Bandar Log of all ages). 4 and 9 for Helheim. 5 for LA Jotunheim (but he can probably be moved around). 7 and 8 for both ages of Oceania.

Most of these don't really have much backround or descriptions to speak of. If any of you feel like suggesting and or writing something, go ahead. Here are my thoughts on backrounds so far;

1: He's a big ape. He smashes face obviously, but for whom? Most likely a Lanka hero. Needs backround.

2: Since Bandar Log is a caste system, he can't really have "earned" the right to use a sword or armor. Perhaps he's rogue? Some smart markata that decided that he has had enough of the belittling of his people? He might a mercenary that has returned to serve the Bandar Log. I was thinking that his "gimmick" could be high defense and three arms (since he can use his tail as a hand). Perhaps a assasin, that would give his high def a real purpose.

3. I was thinking that he might be like "the white minotaur", but for monkey nations. Sometimes a Bandar with white fur is born and they are believed to be Rishi's (or Yogis) who have been rewarded with a strong body and spirit through reincarnation. Since Kailaisa, Bandar Log and Patala each have semi-usable sacreds, but weak priests, I think that Holy 3 hero could be really useful to have around without being overpowering. He could also spread dominion.

4. The Hanged King. I've made a bit of a backround for him. See this picture (stats are mere suggestion for QM) http://xs.to/xs.php?f=Hanged.png&h=xs321&d=07476

5. He has a backround and stats. Comments on graphic are welcome.

6. The graphic is half-finished. I'm not sure that its concept will hold as a hero. He's a huge holy stone tablet, into which the new laws of the Lawgiver are etched (possibly possesed by a spirit like Monolith, Oracle.. etc). Comments?

7. This one has a concept, but no actual written description. He is "Lord of Pearls" or "Pearlsmith" the guy who forges all that pearl gear.

8. Thanks to Sombre for the idea concerning this one. He is Amber Clan arch druid of the kelp forests of Oceania.

9. Not much thought behind this one. It's a kickass Valkyrie with a lighting spear. Needs a backstory.

10. I'm a bit unsure of this, hence it has no attack sprite yet. Supposed to be a Triton Prince hero with a black Capricorn (like Hildegard of Ulm) with Pearl Armor and Trident.

Disclaimer: All of the above are mere suggestions. QM has the final word on this.

I'll post the list of nations who have a "lack" of heroes (defined <3 heroes) even with WH 1.8 . "My" heroes are not included in these.

The Nations with only one hero: Helheim (not multihero!), Patala, EA/MA Oceania

Nations with two heroes: MA Mictlan, MA Shinyama EA Caelum, Kailaisa, Bandar Log, LA Agartha, EA/LA Atlantis, EA R'lyeh, LA Pythium
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  #5  
Old December 16th, 2007, 09:32 AM

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Default Re: Worthy Heroes 1.8

For the hanged king (IV), I think a little more powerfull magic path (or priest). Some mobile heroes are more powerfull. I think equally he must have access to head and misceallenous slot because he cant't really use down part(under the neck) of his body.

Background for the black ape(I): he can be an ex-slave from a blood nation. They use him as a gladiator for game, corrupted him with blood magic to made him in berserker state. He escaped and return to Lanka, with the idea to revenge. In this case he can be a berserker, with some skills (1 or 2) in blood magic. The corruption make him very more stronger and resilient than a normal ape (more strength, PV and maybe protection/regeneration?) with poisonned claw?
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Old December 16th, 2007, 10:29 PM

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Default Re: Worthy Heroes 1.8

When I saw the graphics for number 5, my initial thought was that they looked like they could be the hero for EA Ulm, something along the lines of children brought to the wheel of Pain just like the Steel Warriors but who escaped and grew up wild, and have returned as berserk legends, or something. They all look great though!
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  #7  
Old December 22nd, 2007, 06:28 PM
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Default Re: Worthy Heroes 1.8

Okay, today I decided to amuse myself by making some stats and descriptions for the hero pics I've made. I'm no expert at balance and thematical correctness, so these are 100% under the whims of the all mighty Quantum, the one who has the final word.

The grammar on these is unchecked. Expect to see some typoes.


http://xs122.xs.to/xs122/07516/Wanderer.JPG
- Hero for EA Atlantis. The claw is a copystats issue for darkvision, but that won't be a issue in 3.12. Hurrah!

http://xs122.xs.to/xs122/07516/ThawedOne.JPG
- Hero for LA Atlantis.

http://xs122.xs.to/xs122/07516/DaughteroftheStorms.JPG
- Hero for EA Helheim and perhaps MA VAnheim (don't they have Valkyries too?). I'm going to give the sprite a helmet on a later date (copystatting a Strom warrior gave her a helmet I can't get rid of, so he can't go around bareheaded). The "Death from Above" is a once-in-battle charge attack, supposing to give her a single attack with massive damage with her ridicilious ap, but charge damage bonus seems to be capped at 5 damage or just otherwise bugged. I was thinking that she could #onebattlespell Storm - I copystatted her to be able to fly at storms.

http://xs122.xs.to/xs122/07516/BlackTerror.JPG
- Hero for all ages of Bandar Log. I admit the backround is a bit odd, but I kinda hate the way how Rakhashas, Palanakhanas.. etc just go "boof" in MA. They should have somekind of presence beyond some nigh uncastable spells. Besides, heroes are supposed to be extraordinary and slightly wierd.

With #onebattlespell, I was thinking that the Black Terror could summon about 5-10 of these at the start of battle, to make more effective assasin.
http://xs122.xs.to/xs122/07516/Follower.JPG

http://xs122.xs.to/xs122/07516/AncientApe.JPG
- Hero for EA Kailaisa. I'm going to add chains to graph later. I hereby admit that it has references to King Kong, but when making a backround for a huge badass ape, you can't just ignore the most famous ape fo them all. Thanks for Tyrian for giving me a kick start. It could also be possible to move him around a bit. Give him as "gladiator" type hero for EA Mictlan and have him escape between EA and MA. and give him to MA Bandar Log

http://xs122.xs.to/xs122/07516/WhiteBandar.JPG
- Hero for all ages of Bandar Log. Nothing special to say about about him. Just your basic multihero all around.

EDIT: The Attachment contains the mod I use to work these heroes. It contains the graphics and the code for the afro-mentioned units.
Attached Files
File Type: zip 572445-hero.zip (68.4 KB, 313 views)
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