.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old November 28th, 2007, 01:45 PM

Deputy Deputy is offline
BANNED USER
 
Join Date: Nov 2007
Location: Silver City, NM, USA
Posts: 49
Thanks: 0
Thanked 0 Times in 0 Posts
Deputy is on a distinguished road
Default Re: OOBs way out of whack?

Hi Andy,
That's interesting info. But just shoveling data into the mix isn't very useful. The bazooka, like a single M4 tank with the 75MM gun, was all but worthless against Tiger tanks. IDEALLY, with a perfect 90 degree hit, the 5 inch penetration would be possible. But ideal hits while in combat are notoriously elusive Bazookas were notorious for bouncing off Tiger tanks. Even the MKIV had to be hit in just the right spot to kill it. Again, a REAR impact in the engine area would be the ideal hit.

As to the M9A1, my scenario was taking place in Italy in 1943. The M9 is the weapon being used. The M9A1 didn't come out till September 1944.

But ALL of that shouldn't matter one bit. What SHOULD make a MAJOR difference is my Preferences settings. I have ALL of the US settings set at lowest levels and all the German settings set at highest. So no bazooka should be able to hit and kill a Tiger tank unless it has repeated impacts to the rear of the tank. US Infantry dug in? Sjouldn't matter hardly at all. Two direct hits with an 88 on the Infantry hex and they should either be eliminated or in flight and disperced. That's where I see the problem. We could split hairs forever about whether a bazooka can kill a Tiger. But with the settings I have in place, it shouldn't even be able to HIT one, much less destroy it.

Dep
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:39 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.