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				November 28th, 2007, 06:23 PM
			
			
			
		  
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				Major 
				
				
				
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				Re: Cause of scale-loss bug found!
			 
             
			
		
		
		
		I played the game on my pc, and the scalbug happend 4 out of 5 times, so its quite reliable, i attached the output from: 
 
./dom3_x86 -dddd > scalebug.txt 
 
i hope you can use the file 
		
	
		
		
			
		
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 28th, 2007, 06:27 PM
			
			
			
		  
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				General 
				
				
				
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				Re: Cause of scale-loss bug found!
			 
             
			
		
		
		
		And there is an "unrar" available for linux if that's the issue. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 28th, 2007, 06:33 PM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: Cause of scale-loss bug found!
			 
             
			
		
		
		
		...And I just finished figuring out how to do it, too.  Heh.  Never done it before. 
 
Hopefully my last upload.  I've used WinRAR to convert the files to .zip format; please let me know if they don't work for you, K.O. 
		
	
		
		
			
		
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				November 28th, 2007, 06:54 PM
			
			
			
		  
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				Lieutenant General 
				
				
				
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				Re: Cause of scale-loss bug found!
			 
             
			
		
		
		
		in Winrar you can just select to save as zip (well in my version atleast, maybe it even came with vista?) though zip produces a bit larger files.. 
 
It is strange though that the inferior program is used here while winrar is just as easily available.. 
strange pplz here 
		
	
		
		
		
		
		
		
			
				__________________ 
				Want a blend of  fantasy and  sci-fi? Try the total conversion   Dominions 3000  mod  with a new and fully modded solar system map. 
Dragons wanted? Try the  Dragons, Magic Incarnate nation. 
New and different undead nation? Try  Souls of Shiar. Including new powerfull holy magic. 
In for a whole new sort of game? Then try my scenario map   Gang Wars.
			  
		
		
		
		
		
		
	
		
		
	
	
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				November 28th, 2007, 07:24 PM
			
			
			
		  
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				Re: Cause of scale-loss bug found!
			 
             
			
		
		
		
		WinRAR may be better than WinZip, but I have been using PKZIP.EXE since 80s... and picked WinZip from first batch of graphical user interface heirs.  I'm sure that many are like me :-)   
 
And I prefer WinZip's interface to WinRar's interface.   
 
But no, we are not strange.  We are old :-)  (I'm over 60, and too damn old to learn good English, or change my programs with no good reason) 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 28th, 2007, 08:56 PM
			
			
			
		  
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				Re: Cause of scale-loss bug found!
			 
             
			
		
		
		
		R'yleh with cold executes a non-standard Income temperature scale function. 
 
Patala, Lanka, Abysia?, and some others will also call a "temperature adjustment" function that is non-standard. 
 
Has anyone experienced the scale bug on a race with normal temperature scales? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 28th, 2007, 09:10 PM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: Cause of scale-loss bug found!
			 
             
			
		
		
		
		I have ran into the bug with machaka. 
 
 
More severly In a game I am in now, I ran into the bug as eary age r'lyey, and the scales have not come back to what they should be, and it is past turn 60. I was supposed to have order 3, but had to play the entire game with order 0, misfortune 2.  (And I did have cold 3 for the record.) 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 28th, 2007, 09:40 PM
			
			
			
		  
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				Re: Cause of scale-loss bug found!
			 
             
			
		
		
		
		Machaka prefers Heat Scale +2 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 28th, 2007, 09:52 PM
			
			
			
		  
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				Re: Cause of scale-loss bug found!
			 
             
			
		
		
		
		Since it must occur on the first turn, and the first turn is early spring, I suspect that Cold-3 would more likely flip the switch. But Heat-3 might do it as well. 
 
It may be an overrun to Cold-4/Heat-4 that does it, maybe for races with a Non-Standard Income for temperatures. This triggers a not so heavily tested function. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 29th, 2007, 03:30 AM
			
			
			
		  
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				Lieutenant Colonel 
				
				
				
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				Re: Cause of scale-loss bug found!
			 
             
			
		
		
		
		I use 7-zip, or TugZip. 
 
Free is good! 
 
I've never had a scale bug with Agartha or late-era Atlantis. 
The first doesn't have a special interaction with heat, the latter does...  
 
I wonder if I can produce the scales bug on my machine. I've never had it, but my sp 'try-out-a-new-nation' games often involve scales of zero all around and a random pretender. 
 
I'll have to try a race like R'lyeh. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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