Quote:
Deputy said:
Really, the only big problem I have is with the Preferences adjustments. If I set one side at maximum, and one side at minimum, there should be MAJOR changes in the destructive power of one side over another. I don't see this happening. For armored vehicles, the changes seem to work well. But for Infantry, the changes don't seem to be as noticeable.
Dep
|
If you don't see it then you don't see it. I don't think any amount of "discussion" on the issue will change what you perceive even though others DO see a change when the preferences are altered the way you altered them.
FYI, I ran three AI vs. AI games using the preferences numbers you provided with the US side set to the bottom and the Germans set to the top and all three resulted in massive German victories and NONE of the battles had, in ANY way, ANYTHING even CLOSE to "Even with those changes in the preferences, the US Infantry appear to be supersoldiers." or anything else you described when you altered the preferences. What it sounds like is you were playing the US side at the maximum not the other way 'round. When you change the preferences you change the settings for player 1 or player 2 not specific nations
Game 1--meeter
Score.............Germany-2434..........US 52
Casualties.......Germany-32 men.......US--106
Game 2 German Advance
Score.............Germany-3035..........US 27
Casualties.......Germany-18 men......US--285
Game 3--US advance
Score.............Germany-3317..........US 101
Casualties.......Germany-33 men......US--281
All games were infantry heavy using 900 points as the base for P1
Don