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December 4th, 2007, 06:39 AM
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Corporal
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Join Date: Nov 2007
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Re: MA team game for new players, new thread
I say that we have a relatively small map. Since we're all fairly new (some of us don't have any MP experience) we'll want to actually fight sooner rather than just taking provinces for ages.
I'll vote for following llamabeasts advice.
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December 4th, 2007, 07:27 AM
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Corporal
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Join Date: Nov 2007
Location: Helsinki, Finland
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Re: MA team game for new players, new thread
Deciding on the map:
Niarg's opinion: go for relatively small map
DonCorazon's : same
Zeldor's: WoG
Networkingguru's: WoG would get boring in the end
FrozenFalcon's: Anything goes
Now, that's just five opinions of the eleven, but we just have to presume that the others are ok with our choice. So would some who knows about existing maps tell me, if there are any balanced 15-20-provinces per player maps for this many players (assuming we wait for the twelfth player)? I think it would be a good compromise, since Zeldor doesn't want a very small map and others dont like it very big. We can play WoG some other time.
And I'm sorry if my opinion of the map seems changy, but that just is because I don't really have an opinion.
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December 4th, 2007, 08:00 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Re: MA team game for new players, new thread
Cradle of Dominion would be about the size you're looking for I think (221 provinces = just over 18/player). It's also very pretty and has lots of interesting choke points and so on.
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December 4th, 2007, 08:22 AM
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Corporal
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Join Date: Nov 2007
Location: Helsinki, Finland
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Re: MA team game for new players, new thread
Anyone against Cradle of Dominion?
One question about hosting a teamgame: how well is player positioning handled in Dominions? Since this is team game, it would be nice (allthough not necessary) that teaming players started near each other. And the teamgame, is it anyhow managed with the server or is it just rules above the game mechanics, that player themselves need to follow?
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December 4th, 2007, 08:43 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Re: MA team game for new players, new thread
Automatic player positioning is decent although not especially evenly distributed, but it definitely won't do team placement properly. The thing to do is place the start positions manually. I guess or any other player not actually involved in the game can do that.
Dominions doesn't really have the idea of team play at all (it's every god for himself), so its the players themselves who have to follow rules. Don't move your army into your teammate's army, for instance.
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December 4th, 2007, 12:00 PM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
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Re: MA team game for new players, new thread
I have no special map preference. I just hope that anybody who thinks they might get bored on whatever map we choose is willing to commit to playing anyway, if they're going to be part of the game! 
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December 4th, 2007, 12:13 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
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Re: MA team game for new players, new thread
Well spoken, Bananadine.
How are we handling team assignments?
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