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Old December 5th, 2007, 01:52 AM

Sombre Sombre is offline
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Default Re: Productive Scale needs some Enhancements

Turmoil - Luck is more attractive when running something like Worthy Heroes 1.8, which makes Hero units well worth having. But it isn't a major factor I guess.

I went with turmoil 3 luck 3 in a recent game using pythium MA and did very well - I got virtually all good events about gems, gold and items, while qm got bad events + freespawn events with the same build using Pangaea (for the screaming women).
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Old December 5th, 2007, 03:06 AM
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Default Re: Productive Scale needs some Enhancements

Quote:
HotNifeThruButr said:
I would prefer it if Resources were given a whole different function to fulfill that is unique to it and can't be subsituted by gold or research.

What about increased weapon/armour stats for troops, thus making regular troops 'upgradeable'? This way they'd be more useful in the midgame too?

What about training for troops? Using a general's turn + resources to give experience to lesser troops?
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