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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

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  #1  
Old December 4th, 2007, 07:22 PM

llamabeast llamabeast is offline
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Default Re: MA team game for new players, new thread

Hmm, FrozenFalcon's 2VP calculation is pretty cool. 76 turns is not too long at all. I can see that even 3VP would probably be fine (as it's unlikely that all 6 teams will keep on swapping control of the VP province).

It will be a crazy and bizarre game, with almost all attention focussed in one area. But while it will be a strange game I guess the VP thing will make it interesting and quite intense. Good work on converging on a decision.

Dominions will not handle the fact that teams will share VPs, so that'll have to be done manually, i.e. say you are going for 3 VPs, player 1 has 1 VP, player 2 has 2 VP and they are on the same team, you will just have to declare the game over. The game engine itself won't do that for you.

I can set up the game to accept pretenders whenever (don't need any details at all) - just give me a game name. FrozenFalcon - I heartily approve of your taking dictator status, excellent work. Good to get things organised.
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Old December 4th, 2007, 07:32 PM

FrozenFalcon FrozenFalcon is offline
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Default Re: MA team game for new players, new thread

Let's have standard gold.

We can settle it as 3 VP:s per team, points for dropped players count too.

I have the newest version of WoG, and I have the same connections to the center. The documentation says that the center is 9 territories away from a starting point, so my guess about 2 years for center is definitely above maximum.

As for battle for VP:s, it takes now 13 years max so someone will definitely have 3 VP:s. And this time will probably be much smaller.

So, it is possible that the game goes on for a long time, but it can end in less than 4 years.

I think we have all settled then, now just Pretenders and server.

And nation from Gregstorm. And all need to download the map and Worthy Heroes mod.
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