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Old December 8th, 2007, 08:25 PM

Aezeal Aezeal is offline
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Default Re: Turn 16

Hmm my next turn might spell the end of a certain giant fortress... depending on how strong their pretender actually is, but I have a fair force camped outside their fortress so I'm pretty confident.. and shapeshifters never die in one turn so that is nice against mages.. the giants themselves must be in huge numbers to stop my army and I don't think they have enough..

we'll see. there remains a sort of army retaking certain provinces.. but that is only a question of cornering them.. if they have badluck with avoiding my chasing armies they'll be gone.

Then I can hunt the remaining indies in my region.

is anybody willing to share whom they are warring with? (I have my sources of course but still for the sake of diplomacy I'm asking anyway)
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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