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  #1  
Old December 9th, 2007, 10:01 AM
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Twan Twan is offline
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Default Re: Eye Shield

Wanted to say "as available", as an easy to forge anti sacred rush counter most nations may use (increasing gem cost would also increase path requirement, so make it an item for high nature nations/pretenders only).
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  #2  
Old December 9th, 2007, 11:53 AM
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Default Re: Eye Shield

What I first registered on the forum, a thread exactly the same as this one was going around. It's definitely a good shield, although probably not overpowered. The more a player relies on a few powerful units, the more Eye Shields hurt. But it's really more of an annoyance than the kind of thing that can turn the tide of war.

Mildly related question: If a unit loses and eye and you give them an artificial forged eye, do they put it in the empty socket or do they poke their other eye out?
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  #3  
Old December 9th, 2007, 01:44 PM

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Default Re: Eye Shield

They poke their eye out. Magic eyes have the 'eyeloss' effect.
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  #4  
Old December 9th, 2007, 02:17 PM
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Default Re: Eye Shield

I thought I remembered reading on here a long time ago that it was random which eye they replaced.

So they could just replace the bad eye with it, or you might get screwed when they replace the good eye.
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  #5  
Old December 9th, 2007, 06:34 PM

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Default Re: Eye Shield

Ah. I probably should have done that test with more than 3 units, then.
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Old December 11th, 2007, 11:58 AM

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Default Re: Eye Shield

Heh. The fight earlier reminds me of my Monolith with astral shield on. Surrounded by petrified units until they ran away or round limit got to em.
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  #7  
Old December 11th, 2007, 04:04 PM
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Default Re: Eye Shield

I found the eye schield not that effective against strong opponents. In my last game (sp) I equiped the bean sidhe assasins with them. Mundane commanders got blinded if stayed long enough, but I had several battles against Nifel Jarls, every battle pretty long (for an assasination attempt) but none lost even one eye.
I thought the mistform and mirror image were preventing hitting the schield for the effect to take place but as I said common indy commanders got blinded almost every time when they last longer than one combat round.
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