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December 9th, 2007, 06:20 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Anyone else excited about the next patch?
In that case no harm is expected to come to my client
Thanks Edi.
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December 9th, 2007, 06:47 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Anyone else excited about the next patch?
Nation numbers have increased to 94
New nation slots have an effect on the save files, meaning all graphs in ongoing games will be wiped and start anew from the update on.
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December 10th, 2007, 07:22 AM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
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Re: Anyone else excited about the next patch?
This patch will really be great for modders (in addition to all the limits pushed, even things nobody asked for since dominion 3.0... like complete item modding with new items creation !). Thanks a lot.
Like Foodstamp I think the last missing thing is a way to create non national recruit sites (and/or a command to add/change poptypes eventually), then we can say "all is moddable in dominions". 
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December 10th, 2007, 07:34 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Thanked 695 Times in 267 Posts
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Re: Anyone else excited about the next patch?
Quote:
Twan said:
This patch will really be great for modders (in addition to all the limits pushed, even things nobody asked for since dominion 3.0... like complete item modding with new items creation !). Thanks a lot.
Like Foodstamp I think the last missing thing is a way to create non national recruit sites (and/or a command to add/change poptypes eventually), then we can say "all is moddable in dominions".
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We might actually get the site recruitables if IW is feeling generous. I hope so.
The poptype modding would be trickier, since it would involve making previously completely inaccessible things moddable whereas adding recruitables to sites would be a matter of opening already existing (and basically moddable) site functionality by adding #recunit and #reccom for sites
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December 10th, 2007, 09:07 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Anyone else excited about the next patch?
I'm not fussed about the number of nation slots, I just want the description limit increased.
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December 10th, 2007, 09:38 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Anyone else excited about the next patch?
Well, happily we have both!
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December 10th, 2007, 11:19 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Anyone else excited about the next patch?
Indeed. I just looked at the progress page and there's a LOT of good stuff there. #darkvision is always nice, for instance.
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December 10th, 2007, 04:31 PM
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Sergeant
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Join Date: Apr 2004
Location: Forlì, Italy
Posts: 322
Thanks: 15
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Re: Anyone else excited about the next patch?
* Dominion sometimes spread in incorrect ways, fixed.
Does this mean the "BHV Dominion Spread" bug?
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December 10th, 2007, 05:09 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
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Re: Anyone else excited about the next patch?
Not necessarily. It refers to the Vanishing Scales bug and GUI Battle Marker on 1st Turn bug. The BHV Dominion Spread bug may be caused by a different mechanic, in which case the patch would not affect it. If it is caused by essentially the same mechanic, then it may be fixed.
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December 10th, 2007, 08:19 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Anyone else excited about the next patch?
It's probably too late for me to bring this up, but when starting a new game from the command line for a dedicated server there always end up victory points in the map, even if you didn't touch those settings and even if there is no VP victory in the game. Is this supposed to be WAD? Is it possible to turn this off? I'm not that sure if I managed to.
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