.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
Thread Tools Display Modes
  #1  
Old December 11th, 2007, 03:54 PM

Phlagm Phlagm is offline
Corporal
 
Join Date: Jan 2007
Location: Austin, TX
Posts: 151
Thanks: 0
Thanked 0 Times in 0 Posts
Phlagm is on a distinguished road
Default Re: Star Wars Mod - Anyone?

I don't know, I'd prefer the real top view, but that's just my preference. I overlook lots of ship ideas because they don't look good from above
  #2  
Old December 21st, 2007, 01:16 AM

charliecooper charliecooper is offline
Private
 
Join Date: Oct 2007
Location: Seattle, Wa
Posts: 49
Thanks: 1
Thanked 0 Times in 0 Posts
charliecooper is on a distinguished road
Default Re: Star Wars Mod - Anyone?

A version with the ships added should be finished by the 28th; Friday next week.

Ships:
Rebel Cruiser
Millenium Falcon
Slave 1

I will try to include quests, but I've never done quests before and I have no idea how long it will take to create a few good quests.
  #3  
Old December 21st, 2007, 06:36 PM

CdrDecker CdrDecker is offline
Private
 
Join Date: Dec 2007
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
CdrDecker is on a distinguished road
Default Re: Star Wars Mod - Anyone?

charliecooper, you could add an R2 Unit. The R2 would be like the multi-repair robot but faster in its repairs, plus have a nice little R2D2 sound, for when you find it.
  #4  
Old December 22nd, 2007, 12:15 AM

charliecooper charliecooper is offline
Private
 
Join Date: Oct 2007
Location: Seattle, Wa
Posts: 49
Thanks: 1
Thanked 0 Times in 0 Posts
charliecooper is on a distinguished road
Default Re: Star Wars Mod - Anyone?

Good idea.

I'll also add a C3PO unit to talk with the TanRu.
  #5  
Old December 27th, 2007, 06:24 AM

charliecooper charliecooper is offline
Private
 
Join Date: Oct 2007
Location: Seattle, Wa
Posts: 49
Thanks: 1
Thanked 0 Times in 0 Posts
charliecooper is on a distinguished road
Default Re: Star Wars Mod - Anyone?

Here you go, guys; Rebel Alliance 0.69 .
I would give it a higher version number, but I can't get the fighter bays to work.

Take a look at the Readme file.
Let me know what you guys think.
  #6  
Old December 27th, 2007, 05:03 PM

Alphasite Alphasite is offline
Corporal
 
Join Date: Aug 2007
Posts: 65
Thanks: 0
Thanked 0 Times in 0 Posts
Alphasite is on a distinguished road
Default Re: Star Wars Mod - Anyone?

This crashes for me at the ship selection screen. I've tried deleted game.cfg but that didn't help.

This is on a MacBook Pro running the latest WW patch.
  #7  
Old December 27th, 2007, 05:48 PM

Alphasite Alphasite is offline
Corporal
 
Join Date: Aug 2007
Posts: 65
Thanks: 0
Thanked 0 Times in 0 Posts
Alphasite is on a distinguished road
Default Re: Star Wars Mod - Anyone?

I was able to get it to work by clicking quickly.

I first played with the Falcon and there were two stars named "Correllian". Next I played with the cruiser and got two C3-P0s.
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:01 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.