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December 12th, 2007, 06:28 PM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: EA Oceania - Knight of the deep too good?
Quote:
Graeme Dice said:
Quote:
llamabeast said:
Nope. There aren't actually any items which allow aquatic creatures onto land, surprisingly.
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Unless I'm mistaken and they've been removed since Dom 2, amulets of the fish allow aquatic creatures to go on land.
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Welcome back Graeme
I think Llama meant there is no item which allow troops (the knights of the deep) to enter land.
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December 12th, 2007, 06:48 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: EA Oceania - Knight of the deep too good?
I did, yep - rather loose wording there on my part.
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December 12th, 2007, 07:27 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: EA Oceania - Knight of the deep too good?
hey, nothing stops you from gift of reasoning them... ;p
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December 12th, 2007, 08:47 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: EA Oceania - Knight of the deep too good?
ALL of them? 
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December 12th, 2007, 09:36 PM
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Second Lieutenant
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Join Date: May 2006
Posts: 465
Thanks: 10
Thanked 16 Times in 14 Posts
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Re: EA Oceania - Knight of the deep too good?
On that note, I fully support any item that would allow aquatic troops to go above-water. It would mean the most to Oceania and Rlyeh (EA each)
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December 13th, 2007, 12:09 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: EA Oceania - Knight of the deep too good?
Yeah I'd like to see that item. A barrel of water would make as much sense as barrel of air does.
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December 13th, 2007, 01:07 AM
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Corporal
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Join Date: Dec 2004
Posts: 138
Thanks: 1
Thanked 1 Time in 1 Post
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Re: EA Oceania - Knight of the deep too good?
Both EA Oceania & Rlyeh have national amphibians to hire in mass to access land & conquer indys, like an island, even early in the game. Most land nations require gems and research just to get into the water, even a small lake, unless they happen to get lucky with indy provinces.
An Amulet of the Fish is twice as many gems as a Ring of Waterbreathing, so using that scale a barrel of water would cost 25W + 25A gems, but at that difficulty even a 65W might be preferred.
I haven't dove into the sea nations yet, but do aquatics with the amulet of fish get the same penalties on land that non-aquatics get in water?
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