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December 11th, 2007, 02:28 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: MA team game for new players, new thread
Okay, adjacent it is.
Sorry guys, I really won't be able to start this today. It'll be tomorrow night now. Apologies for the delay.
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December 11th, 2007, 07:53 PM
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Corporal
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Join Date: Oct 2007
Location: Taipei, Taiwan
Posts: 116
Thanks: 2
Thanked 1 Time in 1 Post
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Re: MA team game for new players, new thread
Quote:
Bananadine said:
I don't think you've missed anything--I've been checking and it appears that Arcoscephale (ah that delicious unpronouncable name!) only just joined within the past few hours, bringing us to 12 nations. So I guess we can start soon... but I don't think anybody has fired the starting gun yet. Whatever that means.
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Yeah, my apologies. I was awaiting the confirmation that Dr. P had switched the teams over. Then I realized, after looking at llamaserver, that everyone was waiting on me, so I quickly made my God.
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December 12th, 2007, 05:58 PM
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Corporal
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Join Date: Nov 2007
Location: Helsinki, Finland
Posts: 116
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MA team game for new players, new thread
Damn it, seems that I have forgotten my password. I found a thread about it; it is not retrievable, but master password can open the turn. How does it work? Does the game have a master password? Of course, this could be restarted because we are still at turn one.
I am very sorry people, I thought that I had picked a password that I can remember but apparently not.
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December 12th, 2007, 06:34 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: MA team game for new players, new thread
You'll all notice I started the game twice - please use the second one. The first I started by accident with indies 8, which I thought was important enough to be worth a restart (since you would all have designed pretenders for indies 5).
FrozenFalcon - I'll send you the master password. It's not so dodgy to do so with a PBEM game since you can't peek at each other's turns anyway.
Everyone - FrozenFalcon will be the admin for this game, so if you want e.g. a turn postponing, please contact him.
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December 12th, 2007, 07:25 PM
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Corporal
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Join Date: Nov 2007
Location: Helsinki, Finland
Posts: 116
Thanks: 0
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Re: MA team game for new players, new thread
Thanks, llamabeast.
One more thing: as opposed of what I thought, there seems to be 2 victory provinces (this is due to server setting; I'm not sure if it is Llamabeast's decicion or not). This propably won't be a problem since they seem to be at equal distance from all players; this will only mean that the game will go on shorter time. But still, because of one VP per year, I think the game is going to last for a while.
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December 12th, 2007, 07:35 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: MA team game for new players, new thread
It's good to be getting started, though.
For the map, I've just renamed worldofgeometry.tga as worldofgeometry2.tga. I presume that's the correct thing to do.
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December 12th, 2007, 07:55 PM
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Corporal
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Join Date: Nov 2007
Location: Helsinki, Finland
Posts: 116
Thanks: 0
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Re: MA team game for new players, new thread
I think we may need to restart again.. there seems to be 3 Victory Provinces, and the third one is not balanced. Llamabeast seems to have mixed up the Victory condition settings.
I'll just go them in detail here so we won't need any more restarts.
When making the game, click "Standard Victory" and select "Victory Points (cumulative)". I think we agreed on 3 VP:s and they need to be for the same team, not player. So, Required Victory Points 3, Nbr of 1 vp provinces 1, all others 0.
The Required Victory Points 3 just ensures that the game cannot end before a team has 3 points, but it does not end the game if two players collect the points, so in that case, game will be declared as finished.
Gregstorm: yes. Llamabeast propably renamed the map so he won't lose the original version of it. We just need the picture of the map, but game wants that its name is the same as the map's name so... I may be needlessly complicated, but yes. Rename the picture.
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December 12th, 2007, 08:03 PM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: MA team game for new players, new thread
llamaserver wont accept my turn
says: "2h for unknown game"
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December 12th, 2007, 08:26 PM
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Corporal
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Join Date: Nov 2007
Location: Helsinki, Finland
Posts: 116
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MA team game for new players, new thread
When loading the game, you need to have the trn file in a savegame directory exactly named as the game: EpikBattel. I think that may be the problem.
But we need to restart nevertheless, due to the victory point mess-up.
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December 12th, 2007, 08:29 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: MA team game for new players, new thread
We cannot have more than 1 VP province.
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