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Old December 13th, 2007, 02:31 PM

AstralWanderer AstralWanderer is offline
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Default Re: Planet Textures

One idea has just occured to me after looking at the screenshots. Some of the textures include cloud cover so might it be feasible to use different coloured clouds to indicate atmosphere type along with (or instead of) the current glow?

Also, could a (partially transparent) cloud cover texture be placed over a planet texture? This could allow for more variety by mixing textures, randomising cloud cover or even rotating the cloud texture at a different speed from the planet to simulate weather.
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Old December 13th, 2007, 02:42 PM

MasterChiToes MasterChiToes is offline
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Default Re: Planet Textures

The cloud colors don't match the glow, but they are different for the different atmosphere types... currently, there are like there cloud colors per type.

Separate Cloud Textures would be great, but currently, SE5 allows only one override texture bitmap per planet.
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