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  #1  
Old December 16th, 2007, 06:23 AM
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Default Re: Haste

It's the same with "Boots of Long Strides". No change in the unit stats, but you can move further each turn in battle.
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  #2  
Old December 16th, 2007, 07:13 AM
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Default Re: Haste

It reduces movement cost by half. An increase in action points would give units more actions as well (i.e. quickness). Thus the current solution.

It can be useful when you have somewhat vulnerable units that are strong on the offensive. F9D9 Jaguar warriors come to mind. Also fun to have when you mop up routing units.
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Old December 16th, 2007, 08:34 AM
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Default Re: Haste

Cavalry or any other units with lances will benefit from haste as well. Alot of cavalry can nearly charge across most of the battlefield, with haste they can charge across all the battlefield. Inflicting alot of quick damage.
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Old December 16th, 2007, 01:16 PM

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Default Re: Haste

WOuldn't haste also work great with tramplers?
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  #5  
Old December 16th, 2007, 02:42 PM
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Default Re: Haste

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Sir_Dr_D said:
WOuldn't haste also work great with tramplers?
It's great with Pangea's minotaurs.

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Old December 16th, 2007, 03:38 PM

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Default Re: Haste

Thanks for the info guys! Haste is the only useful buff I can cast right now on my Steel Warriors since I went straight for Enchantment 4 in a mp game.
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  #7  
Old December 16th, 2007, 07:56 PM
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Default Re: Haste

No S3 caster, right? Antimagic is nice.
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Old December 17th, 2007, 01:41 AM

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Default Re: Haste

Quote:
Sir_Dr_D said:
WOuldn't haste also work great with tramplers?
Never thought of that. Seems like a great idea. Do you run into fatigue problems when you use hasted trample?
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  #9  
Old December 17th, 2007, 07:35 PM
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Default Re: Haste

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Ironhawk said:
Quote:
Sir_Dr_D said:
WOuldn't haste also work great with tramplers?
Never thought of that. Seems like a great idea. Do you run into fatigue problems when you use hasted trample?
Tramplers get lots of fatigue anyway. So you may as well just try to trample everything real quick before fatigue becomes a issue.
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Old December 17th, 2007, 08:15 PM
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Default Re: Haste

I think it may actually help tramplers, as the spell reduces movement points per terrain. They would spend half the MP's to cover the same amount of ground.
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