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Old December 17th, 2007, 09:23 PM

aegisx aegisx is offline
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Default Re: Ideal 4x Travel

I do like the Stars system.... looks like it has a lot of potential for strategic depth.
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Old December 19th, 2007, 11:36 AM

aegisx aegisx is offline
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Default Re: Ideal 4x Travel

I have implemented a Stars type map to start with. Travel will be via Hyperspace. Initially, players will start off with a Hyperspace Accelerator in their home system. The Accelerator propels ships to FTL speeds, however the initial version will only propel small probe type objects and quite slowly.

Also, a version of a ship board Hyperspace Drive will be available, but it will be very large and only colony size ships (which will be quite expensive) can fit them. The technology the accelerators will be faster and handle large ships and the drive's will get smaller and faster.

Like Stars! I will use LY's as a measurement. I am still experimenting with speeds and map size. On a Large map size, assuming unlimited fuel, using startup technology I am thinking it should take ~100 turns to cross the map.
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