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		View Poll Results: What conceptual balance changes, specifically, make a negative impact?
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			Changes to booster items and/or indy commanders (removed next version in any case).
		
		
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	31 | 
	28.97% | 
 
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			Adding hoof and light lance attacks to light cavalry.
		
		
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	6 | 
	5.61% | 
 
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			Higher research for forge of the ancients, more gems for tartarians.
		
		
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	5 | 
	4.67% | 
 
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			Increased Prince of Death cost and Cyclops new path cost.
		
		
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	6 | 
	5.61% | 
 
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			Magic scale back to dom2 settings.
		
		
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	15 | 
	14.02% | 
 
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			Recruitable reanimators nerf (Lanka and ME Ermor).
		
		
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	16 | 
	14.95% | 
 
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			Cost increases to helhirdlings, sacred van cavalry, shadow vestals, and palankasha.
		
		
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	8 | 
	7.48% | 
 
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			T'ien Ch'i celestial masters should have 10 in every path.
		
		
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	10 | 
	9.35% | 
 
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			Other (please specify).
		
		
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	6 | 
	5.61% | 
 
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			None of the above.
		
		
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	4 | 
	3.74% | 
 
	
 
 
 
	
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				December 22nd, 2007, 05:47 PM
			
			
			
		  
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				Lieutenant General 
				
				
				
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				Balance opinions II
	
			 
             
			
		
		
		
		In an effort to delay actually getting to work on a new CB version, here's another poll. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				December 22nd, 2007, 06:14 PM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: Balance opinions II
			 
             
			
		
		
		
		"T'ien Ch'i celestial masters should have 10 in every path" 
Umm What? I assume that was a joke. I say go for it as long as i am playing Tein Chi. 
		
	
		
		
		
		
		
		
			
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				December 22nd, 2007, 06:16 PM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Balance opinions II
			 
             
			
		
		
		
		I choose those 3:- 
Changes to booster items and/or indy commanders (removed next version in any case).
 
Recruitable reanimators nerf (Lanka and ME Ermor).
 
Cost increases to helhirdlings, sacred van cavalry, shadow vestals, and palankasha.
 
The celestial master thing puzzled me too, so I ignored it totally.    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				December 22nd, 2007, 06:35 PM
			
			
			
		  
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				Major 
				
				
				
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				Re: Balance opinions II
			 
             
			
		
		
		
		YOU KNOW MY VOTE! 
 
Edit:  Nooooooooo I voted the wrong one, I thought it said which changes would you like to see most >_>. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				December 22nd, 2007, 09:29 PM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: Balance opinions II
			 
             
			
		
		
		
		I think the magic scale is plenty powerful enough in Dom3, I can't see why you'd want to set it back to Dom2 level. I always feel very powerful with Magic-3, and quite crippled with Drain-3. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				December 22nd, 2007, 09:52 PM
			
			
			
		  
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				Lieutenant General 
				
				
				
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				Re: Balance opinions II
			 
             
			
		
		
		
		Two reasons: The scale settings that do almost nothing border on buggy, and a more powerful magic scale makes extreme blessings harder. 
 
As for the celestial master, it was a non-serious option, though I suppose it does serve to see how many people did not read the poll carefully/were not actually familiar with CB. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				December 23rd, 2007, 06:25 AM
			
			
			
		  
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				Re: Balance opinions II
			 
             
			
		
		
		
		I thought you meant that the celestials should have an extra 10% of getting F/A/W/E/S/D/N/B. 
Though I didn't vote for it anyway, so it doesn't really matter what I thought    
		
	
		
		
		
		
		
		
			
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				December 23rd, 2007, 06:48 AM
			
			
			
		  
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				Re: Balance opinions II
			 
             
			
		
		
		
		On a poll the wording is very important otherwise people will vote for the wrong thing.  Thats why politicians argue over the wording on any referendum poll. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				December 23rd, 2007, 07:00 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: Balance opinions II
			 
             
			
		
		
		
		
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				Two reasons: The scale settings that do almost nothing border on buggy, and a more powerful magic scale makes extreme blessings harder. 
			
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 I guess I can see that. But magic-3 giving +3 research sounds insane! I think that would be a major turnoff for me, since I can't imagine ever not taking it - which feels like a loss of choice.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				December 23rd, 2007, 07:07 AM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: Balance opinions II
			 
             
			
		
		
		
		I agree, a +3 research bonus is a no brainer 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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